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Search: Posts Made By: Archonsod
Forum: Dominions 3: The Awakening December 16th, 2008, 08:00 AM
Replies: 15
Views: 2,501
Posted By Archonsod
Re: what is "malus"?

Blame William. When the French Vikings were imposing Latin on the Germanic tongue of the Britons his advisors suggested grammatical rules were more important than unifying the lexicon.
Little...
Forum: Dominions 3: The Awakening November 27th, 2008, 05:16 PM
Replies: 193
Views: 32,160
Posted By Archonsod
Re: Why Not Digitial Distribution?

It depends on the distributor. Steam and Direct to Drive have their own DRM wrapper on the game, so nine times in ten you can't use the retail patch on their version. Gamer's Gate tends to provide...
Forum: Dominions 3: The Awakening September 15th, 2008, 10:31 PM
Replies: 64
Views: 6,416
Posted By Archonsod
Re: You can't complain that this game is costly

When I pre-ordered Doms 3 it didn't cost me any more than the average game from the store (slightly cheaper in fact), but then I get to take advantage of currency fluctuations :P

(Weird thing was...
Forum: Dominions 3: The Awakening September 6th, 2008, 07:20 AM
Replies: 56
Views: 5,792
Posted By Archonsod
Re: Inviolate NAP, First Draft

Surely that depends on whatever rules regarding diplomacy has been set by the host rather than anything else?

Other than that, it's a pretty good effort but I think there's a little too much...
Forum: Dominions 3: The Awakening September 6th, 2008, 06:28 AM
Replies: 154
Views: 13,649
Posted By Archonsod
Re: Question about diplomacy

Definitely, but I think you're exaggerating the effects. We're not making a life choice here; simply because you use inviolate NAPS in one game doesn't mean you're next game can't be a free for all...
Forum: Dominions 3: The Awakening September 5th, 2008, 05:43 AM
Replies: 154
Views: 13,649
Posted By Archonsod
Re: Question about diplomacy

You could apply the same to the no break nappers. Again though, it's all about setting out the expectations for the game before you start playing. If I'm in a game where NAP's are unbreakable then...
Forum: Dominions 3: The Awakening September 4th, 2008, 11:19 AM
Replies: 154
Views: 13,649
Posted By Archonsod
Re: Question about diplomacy

Yes, they'll be seen as gullible fools who'll happily let you build up enough force to crush their empire utterly without raising a finger to stop you :p

Depends on the game and the players and...
Forum: Dominions 3: The Awakening September 4th, 2008, 07:02 AM
Replies: 154
Views: 13,649
Posted By Archonsod
Re: Question about diplomacy

Bang on. If you want to play with inviolate NAP's or for that matter any other house rule, whether it's no SC's or disallowing certain globals, then you should agree it with the other players...
Forum: Dominions 3: The Awakening August 27th, 2008, 05:10 PM
Replies: 123
Views: 22,526
Posted By Archonsod
Re: Paralysis is overpowered.

Define overpowered. Paralyze doesn't win you the game, in fact if you take a single mage spamming paralyze and pit him against a mere 10 militia I suspect the argument would be that paralyze is quite...
Forum: Dominions 3: The Awakening August 27th, 2008, 03:32 PM
Replies: 21
Views: 2,405
Posted By Archonsod
Re: Nap Turns

I agree. Never seen the point of the whole NAP wrangling.

If you're powerful enough to worry me then I won't cast anything likely to annoy you in the first place, obviously. If I do cast...
Forum: Dominions 3: The Awakening August 27th, 2008, 03:12 PM
Replies: 33
Views: 5,290
Posted By Archonsod
Re: Should the Slave Collar make you Mindless?

I wouldn't say they were useless entirely, just remarkably specialised.

The main problem is it takes up a misc slot - there's always something more useful to fill those slots.

For a throwaway...
Forum: Dominions 3: The Awakening August 27th, 2008, 01:55 PM
Replies: 99
Views: 12,497
Posted By Archonsod
Re: The most dreadful (random) event?

"A tribal chief has donated some gold and a magic item to the awakening god."

In this particular game this happened around eight times, and each time said magic item was a slave collar. I don't...
Forum: Dominions 3: The Awakening August 18th, 2008, 04:38 AM
Replies: 36
Views: 7,775
Posted By Archonsod
Re: Should returning be overridden at all?

I think it should be capable of being over ridden, same as any other spell. One of the things I like about Dominion's combat system is the way the scripting works as more a "suggestion" than orders....
Forum: Dominions 3: The Awakening April 24th, 2008, 04:38 PM
Replies: 157
Views: 10,832
Posted By Archonsod
Re: What is the story with those dominion ads??

"The world needs more beautiful women".
Forum: Dominions 3: The Awakening November 10th, 2007, 07:23 PM
Replies: 233
Views: 21,464
Posted By Archonsod
Re: Goodbye

Those 15 Bandar archers can be moved around the map, join other armies or defend provinces. The PD on the other hand can't ever attack, can't ever move and is a total waste of money if you never...
Forum: Dominions 3: The Awakening November 10th, 2007, 04:02 PM
Replies: 233
Views: 21,464
Posted By Archonsod
Re: Duel

You do realise that units are balanced among their nation, not necessarily with those of other nations?

Only if you choose to include it in your strategy. As I've said in another thread, there...
Forum: Dominions 3: The Awakening November 10th, 2007, 05:58 AM
Replies: 90
Views: 5,766
Posted By Archonsod
Re: Grossly, insanely different PD strengths

Yes, but at the same time it's foolish to build a strategy based on something which simply does not work for your nation, such as relying on sub-par PD alone to discourage raiding. As you're recent...
Forum: Dominions 3: The Awakening November 10th, 2007, 05:44 AM
Replies: 233
Views: 21,464
Posted By Archonsod
Re: Duel

Not that surprising really, you outnumber them more than two to one. Given sufficient troop numbers you can take out anything thanks to the multiple attacks reduce defence rules.

Cannon fodder has...
Forum: Dominions 3: The Awakening November 9th, 2007, 09:58 AM
Replies: 90
Views: 5,766
Posted By Archonsod
Re: Grossly, insanely different PD strengths

Not really. I never bother with PD for Caelum (no point, Caelum's troops need scripting to be any use), and it's rare I put in more than four or five PD with most nations.
For those wondering, I...
Forum: Dominions 3: The Awakening November 9th, 2007, 08:13 AM
Replies: 90
Views: 5,766
Posted By Archonsod
Re: Grossly, insanely different PD strengths

Quite frankly, if PD ever succeeds against a human player I think it says more about the attacking player than the defending nation http://forum.shrapnelgames.com/images/smilies/wink.gif

...
Forum: Dominions 3: The Awakening October 28th, 2007, 08:16 PM
Replies: 8
Views: 1,112
Posted By Archonsod
Re: Accidental/Intentional map design problems.

Worst start I ever seen was on Cradle of Dominions. IIRC it was Sauromatia or a similar non-aquatic nation getting that one province island as their capital. Bit of a crippling position really,...
Forum: Dominions 3: The Awakening October 26th, 2007, 11:35 PM
Replies: 4
Views: 1,614
Posted By Archonsod
Re: Next Steps help?

Heh, depends what you're looking to do, though a master plan of some description helps (even if only to blame your underlings when it inevitably goes wrong...
Forum: Dominions 3: The Awakening October 26th, 2007, 11:13 PM
Replies: 14
Views: 1,483
Posted By Archonsod
Re: Disk Problem

Could be the drivers for the drive itself are corrupted, or have been screwed with somehow.

You could try uninstalling the drive via device manager (best to do it from safe mode) then letting...
Forum: Dominions 3: The Awakening September 24th, 2007, 11:00 AM
Replies: 15
Views: 1,701
Posted By Archonsod
Re: Serious Suggestion: Dominion Victory

Make it so it must be cast either by or on your pretender. Could slow it down some, and also allows other players a chance to stop you beyond attempting to wipe you out in a turn or two (by killing...
Forum: Dominions 3: The Awakening September 24th, 2007, 10:44 AM
Replies: 32
Views: 2,828
Posted By Archonsod
Re: A hell of a waste of gems

One handy thing I tend to find with assassins is giving them items which will cause problems in your opponent's territories too. A bane venom charm (or the sword with a similar effect) which causes...
Showing results 1 to 25 of 226

 
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