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Search: Posts Made By: Mobhack
Forum: TO&Es July 12th, 2020, 12:26 AM
Replies: 8
Views: 166
Posted By Mobhack
Re: 10th Mountain

US OOB has only 3 or 4 free slots left.

The WW2 mountain class only has benefits on rough and impsassale, so unless all the maps were Monte Cassino type ones then no real benefit would occur.
...
Forum: WinSPMBT July 8th, 2020, 05:54 PM
Replies: 12
Views: 326
Posted By Mobhack
Re: Artillery Plotting Without Actually Firing Guns

It is not "cheating" - It is a technique used by artillery in real life, called the "silent barrage". In real life the battery lays onto various predicted points ready to fire on them, but they wait...
Forum: WinSPMBT July 8th, 2020, 12:53 AM
Replies: 12
Views: 326
Posted By Mobhack
Re: Artillery Plotting Without Actually Firing Guns

If I want a silent barrage, I simply adjust the prosective impact point a couple of steps so the time to fall exceeds one.

The rounds dont fall so no need to play around with switching weapons on...
Forum: After Action Reports June 29th, 2020, 03:03 PM
Replies: 8
Views: 331
Posted By Mobhack
Re: The Barrage from Hell

After the battle you should be able to notice that a chunk of the AI arty will be cheaper general support batteries (G/S).

It likes to buy those as a boost to the programmed barrage.
Forum: Campaigns, Scenarios & Maps June 25th, 2020, 05:14 PM
Replies: 2
Views: 271
Posted By Mobhack
Forum: Campaigns, Scenarios & Maps June 25th, 2020, 02:59 PM
Replies: 7
Views: 342
Posted By Mobhack
Re: How to simulate caves?

Several Iwo Jima, Okinawa, Saipan etc maps and scenarios are present in the WW2 game (Since the IJA and the USMC had a few arguments with regard to possesion of same) and the maps should transfer...
Forum: WinSPMBT June 24th, 2020, 05:56 AM
Replies: 7
Views: 354
Posted By Mobhack
Re: Gunship Aircraft vs Tank Mount AA Guns

Circling Gunship aircraft exist soley for Vietnam type scenarios to fire at targets that have little or no way of firing back. If the enemy has tanks or serious AAA capability, its not a target for...
Forum: WinSPMBT June 18th, 2020, 02:52 PM
Replies: 20
Views: 639
Posted By Mobhack
Re: Back

Opfire filtering for a scenario in defence could be quite nasty - set it to ignore small stuff like APC and scout cars - human does recce, nothing fires so he moves his heavy armour and - Whammo!...
Forum: WinSPMBT June 18th, 2020, 08:45 AM
Replies: 20
Views: 639
Posted By Mobhack
Re: Back

Opfire filtering can work for an opfire hex and radius - otherwise it works like the Y key does, ie on all targets the firer can see.

I hardly ever use a hex - but it could be useful for a...
Forum: WinSPWW2 June 18th, 2020, 04:46 AM
Replies: 22
Question: winter movement
Views: 3,283
Posted By Mobhack
Re: winter movement

Try the autumn or spring maps where there are white hexes that act like regular clear terrain (2 MP to cross). So those just have a dusting of the white stuff.

The original SSI snow map was all...
Forum: WinSPMBT June 18th, 2020, 04:43 AM
Replies: 20
Views: 639
Posted By Mobhack
Re: Back

There isnt one that does V1 ish-> V14.

For a complete install (on a new PC etc) you will need to download all the patches and install them in ascending order.
Forum: WinSPMBT June 18th, 2020, 03:39 AM
Replies: 20
Views: 639
Posted By Mobhack
Re: Back

Also - if you have a version that is so old, then it will be set up to use the C:\program files\Shrapnel Games\The Camo Workshop\WinSPMBT folder.

You will need to point the older installers to...
Forum: WinSPWW2 June 13th, 2020, 08:04 AM
Replies: 21
Views: 3,863
Posted By Mobhack
Re: winSPWW2 version 9.0 - 13.0 Consolidation patch 2020

Scenarios have the text file for the scenario briefing blurb.
Forum: TO&Es June 9th, 2020, 10:15 AM
Replies: 496
Views: 86,861
Posted By Mobhack
Re: APC Development and related topics.

An RWS on an APC would be modelled by a coax type MG, some stabiliser, some FC and some night vision. In other words the APC has a "turret" like a tank does. The coax type MG rather than an AAMG will...
Forum: TO&Es June 7th, 2020, 11:28 AM
Replies: 8
Views: 502
Posted By Mobhack
Re: Some bugs

If facing the enemy's frontal armour - then close assault the thing since close assault is usually on the thinnest armour (which is why infantry with hand grenades do a good job on open-topped...
Forum: WinSPMBT June 6th, 2020, 01:42 PM
Replies: 26
Views: 1,302
Posted By Mobhack
Re: Weapons accuracy

As I said - we do not save the random seed in game saves to restore the pseudo-random sequence on a save game reload. Some games apparently do - the easy way to get around such games that do that...
Forum: TO&Es June 4th, 2020, 05:38 PM
Replies: 5
Views: 406
Posted By Mobhack
Re: Ferret Mk 5 - Size 0 Unit?

The real World British Army kept 120mm RCL units in the Berlin garrison post introduction of MILAN.

In the game univers, a fleeting target zipping across a gap between city blocks is in as much...
Forum: WinSPMBT June 4th, 2020, 05:22 PM
Replies: 19
Views: 667
Posted By Mobhack
Re: Possible bug maybe

because the game computes your speed when blundering into a sticking hex, minefield etc.

Your speed is the total hexes moved, and that resets to 0 on a fresh turn.

So drive up to the obstacle...
Forum: WinSPMBT June 4th, 2020, 02:26 PM
Replies: 19
Views: 667
Posted By Mobhack
Re: Possible bug maybe

Which is why we provide the preferences switches.

Everyone will have thier idea of "reality".

Me, I switch off breakdowns as well. Sticking gets annoying, especially in mud maps.
Forum: TO&Es June 3rd, 2020, 01:10 PM
Replies: 5
Views: 406
Posted By Mobhack
Re: Ferret Mk 5 - Size 0 Unit?

There is no way to make detatched-controller ATGM in the game.

Other than UK tabletop rules (like WRG and Challenger) - none of the other tabletop rulesets available back in the 70s and 80s, or US...
Forum: WinSPMBT June 2nd, 2020, 06:44 PM
Replies: 19
Views: 667
Posted By Mobhack
Re: Possible bug maybe

That was a feature introduced in v11.01 of 2017, to stop users inadvertantly getting thier vehicles immobilised. Also appears if you try to crash through a building.

Now, if it is not a vehicle...
Forum: WinSPWW2 June 2nd, 2020, 06:05 PM
Replies: 32
Question: PBEM Fail Problem
Views: 1,471
Posted By Mobhack
Re: PBEM Fail Problem

Try zipping them into a single zipfile and sending as an attatchment then.

Also, try rar format instead of zip.

And if you have an email account with someone else, try sending via that route...
Forum: WinSPWW2 June 2nd, 2020, 04:40 PM
Replies: 32
Question: PBEM Fail Problem
Views: 1,471
Posted By Mobhack
Re: PBEM Fail Problem

Are you sending your pair of files to him compressed (zip, rar whatever)?

If so - what is he using to uncompress the files?. We did have a case a decade or more back where one guy was using some...
Forum: WinSPWW2 June 2nd, 2020, 02:21 PM
Replies: 32
Question: PBEM Fail Problem
Views: 1,471
Posted By Mobhack
Re: PBEM Fail Problem

No idea about AVG.
Forum: WinSPWW2 June 2nd, 2020, 01:41 PM
Replies: 32
Question: PBEM Fail Problem
Views: 1,471
Posted By Mobhack
Re: PBEM Fail Problem

Something at his end seems to be causing the problem, and anti-virus is often the cause of problems. The .new file is also suspicious of some sort of problem there too.
Showing results 1 to 25 of 500

 
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