.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $8.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 25 of 38
Search took 0.00 seconds.
Search: Posts Made By: Chris Steadman
Forum: Approaching Infinity July 22nd, 2015, 12:31 PM
Replies: 100
Views: 19,247
Posted By Chris Steadman
Re: Feature requests

In the bottom right corner of each post there are four buttons. On your own posts the left hand one should say 'edit'. It can take quite a few seconds for it to take you to the editor. Clicking it a...
Forum: Approaching Infinity July 22nd, 2015, 12:27 PM
Replies: 100
Views: 19,247
Posted By Chris Steadman
Re: Feature requests

Yes there are :)
Forum: Approaching Infinity July 21st, 2015, 05:31 AM
Replies: 11
Views: 6,094
Posted By Chris Steadman
Re: Cave-in survival?

Are they worse then in 1.2?

In 1.1 I found them fairly easy to navigate, pass them on their corner and they don't multiply. If there is a real need to go through one I found melee better...
Forum: Approaching Infinity May 7th, 2015, 03:30 PM
Replies: 159
Views: 24,375
Posted By Chris Steadman
Re: Reports of bugs or possible bugs.

Don't know if this is a bug but it was odd. Well into my current game. Sector 206 has a Banker station. Bankers Love me. Vordalene Hate me. I cruise around and I am attacked by Banker ships???...
Forum: Approaching Infinity May 6th, 2015, 05:10 AM
Replies: 21
Views: 9,410
Posted By Chris Steadman
Re: Favourite Ship Type

A Firfax ship that ensures smooth, even performance of any artifacts that it is carrying.

A Tardis ship that can have many more devices installed - perhaps to run it a special artifact is needed...
Forum: Approaching Infinity May 4th, 2015, 08:06 AM
Replies: 11
Views: 6,094
Posted By Chris Steadman
Re: Cave-in survival?

In the past I have tried to corral Horters to eat a way out for me, but it was like herding cats.
Forum: Approaching Infinity April 29th, 2015, 09:31 AM
Replies: 159
Views: 24,375
Posted By Chris Steadman
Re: Reports of bugs or possible bugs.

I'm playing v1.1, well into my current game - 350+K turns.

1. I too have seen planets in Whitespace, a couple of times, but had thought that they were intended. I have access to Whitespace as I...
Forum: Approaching Infinity April 22nd, 2015, 11:40 AM
Replies: 100
Views: 19,247
Posted By Chris Steadman
Re: Feature requests

I'd like a way of keeping track of how much stuff I have picked up and if, when I return to the ship, the hold will be full or not. I try to keep count but when I am on level 30 of a cave and the...
Forum: Approaching Infinity April 15th, 2015, 03:38 AM
Replies: 13
Views: 6,272
Posted By Chris Steadman
Re: Daily Codes For All Of April!

I got it to work once I realised that it is a lower case 'L' and not an upper case 'I'.
Forum: Approaching Infinity April 13th, 2015, 02:01 PM
Replies: 13
Views: 6,061
Posted By Chris Steadman
Re: Firing range

No, but I want one:D
Forum: Approaching Infinity April 12th, 2015, 04:03 PM
Replies: 5
Views: 4,147
Posted By Chris Steadman
Re: Art and History - what do they do

They give data rather than credits. In my current game they are currently giving c.100k of data.
Forum: Approaching Infinity April 5th, 2015, 01:33 PM
Replies: 13
Views: 6,272
Posted By Chris Steadman
Re: Daily Codes For All Of April!

Thanks Bob! happy Easter to you and yours.
Forum: Approaching Infinity April 5th, 2015, 01:32 PM
Replies: 0
Views: 1,304
Posted By Chris Steadman
Frawg party

Frawg party time!

http://i391.photobucket.com/albums/oo356/Chris_Steadman/AI-SE-corner-party_zpsehksihs7.jpg

An example of Frawgs gathering in the SE corner
Forum: Approaching Infinity March 27th, 2015, 08:45 AM
Replies: 1
Views: 1,531
Posted By Chris Steadman
Gregarious Frawgs

Why is it, in caves, that Frawgs frequently seem to be holding a party in the south-east corner?
Forum: Approaching Infinity March 18th, 2015, 12:53 PM
Replies: 12
Views: 3,397
Posted By Chris Steadman
Re: Approaching Infinity : The Next Update (STTNG)

Those do sound good :-) At last we can get to see what the aliens look like.

I've not been playing for a couple of weeks (rather over did it when i first got the game), but this is the very kind...
Forum: Approaching Infinity March 17th, 2015, 08:51 AM
Replies: 100
Views: 19,247
Posted By Chris Steadman
Re: Feature requests

That is an excellent idea.

I have had similar happen, but on a shipwreck, where a short circuit stopped me getting back to the airlock
Forum: Approaching Infinity February 25th, 2015, 01:27 PM
Replies: 7
Views: 1,835
Posted By Chris Steadman
Re: Manual Available?

When I downloaded my copy of AI the manual was in a separate folder within the zip file.
Forum: Approaching Infinity February 25th, 2015, 09:33 AM
Replies: 3
Views: 1,587
Posted By Chris Steadman
Re: Playing Approaching Infinity on netbook

There is an alternative font available with patch 1.1, which might help if you haven't already tried it.
Forum: Approaching Infinity February 19th, 2015, 04:22 PM
Replies: 5
Views: 1,840
Posted By Chris Steadman
Re: Radiation squares

D'oh! D'oh! D'OH! You'd have thought, especially after the amoeba scoop affair, I would have had that in the front of my mind. :rolleyes:

I've just tested it (can never find an irradiated square...
Forum: Approaching Infinity February 19th, 2015, 08:15 AM
Replies: 5
Views: 1,840
Posted By Chris Steadman
Radiation squares

Hi All

As you will know, there are often radiation squares that the Away Team encounter in caves and on shipwrecks. Sometimes these need to be navigated to get to all the goodies. My AT can...
Forum: Approaching Infinity February 17th, 2015, 03:07 PM
Replies: 100
Views: 19,247
Posted By Chris Steadman
Re: Feature requests

I'll second that :up:
Forum: Approaching Infinity February 15th, 2015, 04:35 PM
Replies: 3
Views: 1,570
Posted By Chris Steadman
Re: Ion Accumulator 2

Ah! That explains it. I was just about to post about difficulty with this Tentaculon quest.
Forum: Approaching Infinity February 13th, 2015, 12:45 PM
Replies: 17
Views: 2,567
Posted By Chris Steadman
Re: Amoeba scoop

Excellent problem solving Bob. I shall try scooping up some amoebas with the number pad this evening.
Forum: Approaching Infinity February 12th, 2015, 01:05 PM
Replies: 17
Views: 2,567
Posted By Chris Steadman
Re: Amoeba scoop

OK - ditching the unidentified artifact doesn't change things. AScoop still doesn't work.

Plasma Lance - I've installed it, in place of the Amoeba Scoop. When I right click on an adjacent target -...
Forum: Approaching Infinity February 12th, 2015, 07:27 AM
Replies: 17
Views: 2,567
Posted By Chris Steadman
Re: Amoeba scoop

I do; when I am next at play I will sell it and try the scoop again. Probably this evening.

ATB

Chris
Showing results 1 to 25 of 38

 
Forum Jump

All times are GMT -4. The time now is 05:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2020, Shrapnel Games, Inc. - All Rights Reserved.