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Search: Posts Made By: James Sterrett
Forum: Weird Worlds: Return to Infinite Space June 24th, 2006, 12:29 AM
Replies: 10
Views: 6,061
Posted By James Sterrett
Re: Experimental Anti-Kawangi Tactics

Cool , Tao http://forum.shrapnelgames.com/images/smilies/happy.gif - I've wanted to do that, but never had the necessary parts lined up when the phlegm came calling. ...
Forum: Weird Worlds: Return to Infinite Space June 18th, 2006, 11:57 PM
Replies: 14
Views: 13,867
Posted By James Sterrett
Re: I absolutely *&^%$#@! HATE Esmerelda

Ah... that's exactly what makes Certain Other Events *so*, *SO* satisfying. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum: Weird Worlds: Return to Infinite Space March 9th, 2006, 09:22 PM
Replies: 3
Views: 2,020
Posted By James Sterrett
Re: Can\'t drop stuff down black holes = bad

Galactic environmental regulation prohibit dropping trash into black holes.

Please put litter in its place...

Or the Kawangi will get you. /threads/images/Graemlins/Cold.gif
Forum: Weird Worlds: Return to Infinite Space January 4th, 2006, 09:12 PM
Replies: 4
Views: 2,357
Posted By James Sterrett
Re: The Flea Riding the Tiger (Zorg and Kawangi)

Wow. Quite the method! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Weird Worlds: Return to Infinite Space December 30th, 2005, 11:01 PM
Replies: 25
Views: 4,652
Posted By James Sterrett
Re: Kawangi Safari

I can't seem to survive trying to keep up with the Kawangi - I can warp in (jump point to just in front of the nose, become mid-ship by the time of the jump), and I think the trick is to try to keep...
Forum: Weird Worlds: Return to Infinite Space December 29th, 2005, 09:20 PM
Replies: 25
Views: 4,652
Posted By James Sterrett
Re: Kawangi Safari

OK, let's see the pictures - and a description of the tactic. I'd have expected the graviton beams had good enough arcs to nuke you anyway? http://forum.shrapnelgames.com/images/smilies/smile.gif
Forum: Weird Worlds: Return to Infinite Space December 29th, 2005, 09:17 PM
Replies: 5
Views: 1,531
Posted By James Sterrett
Re: Patch v1.11

Of course!

http://forum.shrapnelgames.com/images/smilies/wink.gif http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Weird Worlds: Return to Infinite Space December 26th, 2005, 10:31 PM
Replies: 25
Views: 4,652
Posted By James Sterrett
Re: Kawangi Safari

A trick I finally got a chance to try: Mirror a Kawangi into a black hole.

It doesn't kill the Kawangi - but the ability to mirror the Kawangi around does allow you to utilize them against those...
Forum: Weird Worlds: Return to Infinite Space December 25th, 2005, 01:12 PM
Replies: 37
Views: 6,050
Posted By James Sterrett
Re: Favorite trick in the game (spoilers possible)

Cool - who won? http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: After Action Reports December 24th, 2005, 12:30 PM
Replies: 2
Views: 7,999
Posted By James Sterrett
Re: The first time I fought the Kawangi

http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Weird Worlds: Return to Infinite Space December 21st, 2005, 08:32 PM
Replies: 24
Views: 4,941
Posted By James Sterrett
Re: Why I won\'t be buying the game - detailed repo

Apezone's Battleship Chess is also a lot of fun. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Weird Worlds: Return to Infinite Space December 20th, 2005, 12:11 AM
Replies: 14
Views: 3,282
Posted By James Sterrett
Re: Bug during modding

It forces an upper limit on how much stuff you can bring back, increasing the value of certain allies and peridocially forcing the player to make decisions about taking the time to establish a loot...
Forum: Weird Worlds: Return to Infinite Space December 17th, 2005, 12:58 PM
Replies: 7
Views: 2,381
Posted By James Sterrett
Re: Babulon items

Did you meet a Deep Hunter while you had the Torc?
Forum: Weird Worlds: Return to Infinite Space December 15th, 2005, 11:21 PM
Replies: 17
Views: 3,966
Posted By James Sterrett
Re: Black Hole Fortress? POSSIBLE SPOILERS

Another option - use the Zorg fighter to warp into the Damocles and capture it. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Weird Worlds: Return to Infinite Space December 14th, 2005, 08:14 PM
Replies: 36
Views: 27,203
Posted By James Sterrett
Re: The Non-violent High Score List

Wow.... That's quite the act of charity. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Weird Worlds: Return to Infinite Space December 11th, 2005, 02:18 PM
Replies: 18
Views: 3,694
Posted By James Sterrett
Re: BUG: Nebula Plow

Getting the Plow to work as you expect takes some trial and error. Use it with the Nebular Extent Calculator installed and you can see the impact it has.

Just like a snowplow, it doesn't clear...
Forum: Weird Worlds: Return to Infinite Space December 6th, 2005, 01:01 AM
Replies: 4
Views: 1,589
Posted By James Sterrett
Re: Timer bug?

It should have. http://forum.shrapnelgames.com/images/smilies/frown.gif
Forum: Weird Worlds: Return to Infinite Space December 6th, 2005, 01:00 AM
Replies: 12
Views: 3,061
Posted By James Sterrett
Re: Impressions

I agree it's well-worded. ... http://forum.shrapnelgames.com/images/smilies/wink.gif

In the end, the approach isn't for everybody. http://forum.shrapnelgames.com/images/smilies/happy.gif

And,...
Forum: Weird Worlds: Return to Infinite Space December 4th, 2005, 01:35 PM
Replies: 12
Views: 3,061
Posted By James Sterrett
Re: Impressions

Speaking as another Fearless Tester....


Your commentary on revealing the rules & balance issues drives, really, to the heart of a key design intent & philosophy in SAIS & WW:

Discovery of the...
Forum: Weird Worlds: Return to Infinite Space December 4th, 2005, 01:05 PM
Replies: 17
Views: 3,966
Posted By James Sterrett
Re: Black Hole Fortress? POSSIBLE SPOILERS

The LVC would probably take him out - never pbeen in a position to try it!
Forum: Weird Worlds: Return to Infinite Space December 1st, 2005, 09:31 PM
Replies: 24
Views: 4,941
Posted By James Sterrett
Re: Why I won\'t be buying the game - detailed repo

Don't forget Galactic Civilizations and the upcoming Galactic Civilizations 2, in your quest for a MoO-beater.

Speaking as a big fan of MoO 1, MoO 2, and SEIV, GalCiv is in the exalted position of...
Forum: Weird Worlds: Return to Infinite Space November 29th, 2005, 11:55 PM
Replies: 13
Views: 2,808
Posted By James Sterrett
Re: Special Items

The Toy Robot and the Lookout Frogs are extremely cool. http://forum.shrapnelgames.com/images/smilies/cool.gif Don't leave home without them. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Weird Worlds: Return to Infinite Space November 25th, 2005, 12:35 PM
Replies: 36
Views: 27,203
Posted By James Sterrett
Re: The Non-violent High Score List

The gong and collapser are out - but is the Mirror legal...? http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Weird Worlds: Return to Infinite Space November 24th, 2005, 12:14 PM
Replies: 17
Views: 4,560
Posted By James Sterrett
Re: Timeless Bauble changed...?

You won't get the hyperdrive [or any other unique item] if one already exists on the map...

I typically ask for the hyperdrive anyway, because even if I don't get it, I now *know* it's out there...
Forum: Weird Worlds: Return to Infinite Space November 17th, 2005, 08:54 PM
Replies: 15
Views: 3,193
Posted By James Sterrett
Re: Length of games.

Sounds like you are getting the hang of it, then. http://forum.shrapnelgames.com/images/smilies/happy.gif
Showing results 1 to 25 of 79

 
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