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Search: Posts Made By: Bossemanden
Forum: Scenarios, Maps & Mods July 28th, 2004, 11:51 PM
Replies: 14
Views: 4,390
Posted By Bossemanden
Re: Just Sharing my new mod - Umbarthium

Would it be possible to give them three hands and give the fourth a standard shield? Not optimal, but a believable workaround.
Forum: Space Empires: IV & V June 29th, 2004, 10:27 PM
Replies: 60
Views: 2,872
Posted By Bossemanden
Re: Origins pics on the front page

<font size="2" face="sans-serif, arial, verdana">It is well established knowledge that a leather jacket and jeans make male heroes invulnerable.
For women the rules are a bit different. The...
Forum: Dominions 2: The Ascension Wars March 10th, 2004, 11:10 PM
Replies: 13
Views: 1,925
Posted By Bossemanden
Re: Can someone tell me the differences between castles???

Because defense points denote how much damage the castle gate can take before it breaks. In other words how difficult it is to besiege.

But I would like a stat shown at startup telling how many...
Forum: Dominions 2: The Ascension Wars March 10th, 2004, 09:23 PM
Replies: 15
Views: 1,269
Posted By Bossemanden
Re: Please help me to love Dominions 2!

Start on easy difficulty and maybe set the world to "rich" in the starting options. Otherwise take high order scales, when creating your pretender.

Go and attack something to squander your army...
Forum: Dominions 2: The Ascension Wars March 10th, 2004, 08:53 PM
Replies: 100
Views: 6,179
Posted By Bossemanden
Re: OT: Recommendations?

<font size="2" face="sans-serif, arial, verdana">Hmm I bougth UFO:Aftermath and it was a nice enough game, but somehow the athmosphere of the XCOM games wasnt there. Played it through once and havent...
Forum: Dominions 2: The Ascension Wars March 10th, 2004, 08:11 PM
Replies: 10
Views: 1,917
Posted By Bossemanden
Re: Bidding on Mercs

The eternal Knights are VERY good for their price.
Forum: Dominions 2: The Ascension Wars March 10th, 2004, 08:07 PM
Replies: 100
Views: 6,179
Posted By Bossemanden
Re: OT: Recommendations?

<font size="2" face="sans-serif, arial, verdana">Ah yes. I fondly remember Torment and the Fallouts as the best CRPG´s I´ve ever played (Possible contenders are Baldurs gate I and II). Havent heard...
Forum: Dominions 2: The Ascension Wars March 10th, 2004, 11:19 AM
Replies: 100
Views: 6,179
Posted By Bossemanden
Re: OT: Recommendations?

<font size="2" face="sans-serif, arial, verdana">Not correct. Two thrones is not a EU engine derivative. On the other hand, the coming Crusader kings that deals only with Europe 1066-1419 is.
...
Forum: Dominions 2: The Ascension Wars March 10th, 2004, 05:13 AM
Replies: 100
Views: 6,179
Posted By Bossemanden
Re: OT: Recommendations?

<font size="2" face="sans-serif, arial, verdana">Heh http://forum.shrapnelgames.com/images/icons/icon7.gif . I think that you are partially right in your criticism, but only partially. IMO the...
Forum: Dominions 2: The Ascension Wars March 10th, 2004, 01:29 AM
Replies: 100
Views: 6,179
Posted By Bossemanden
Re: OT: Recommendations?

Well I would recomend the games in my sig. All (except Dominions II) are made by Paradox Entertainment. Another Swedish software company.

Europa Universalis 2. Play any country from 1419-1819....
Forum: Dominions 2: The Ascension Wars March 9th, 2004, 11:53 AM
Replies: 58
Views: 3,383
Posted By Bossemanden
Re: Niefel AAR: "...Some Say In Ice"

As always well written and with loads of athmosphere.
Ether gate: One of the spells I´ve never actually tried out. Can we get a screenshot of the next battle of the Himalayas featuring Ether lords...
Forum: Dominions 2: The Ascension Wars March 8th, 2004, 12:56 PM
Replies: 58
Views: 3,383
Posted By Bossemanden
Re: Niefel AAR: "...Some Say In Ice"

How goes the cold, cold war? In other words: UPDATE! http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Dominions 2: The Ascension Wars March 8th, 2004, 12:40 PM
Replies: 43
Views: 2,946
Posted By Bossemanden
Re: Proposed Modding Cost Guidelines

<font size="2" face="sans-serif, arial, verdana">A little nitpick. Currently you are not taking blood into consideration, when determining X. Maybe that is intentional. If it is then the example...
Forum: Dominions 2: The Ascension Wars March 3rd, 2004, 08:10 PM
Replies: 6
Views: 783
Posted By Bossemanden
Re: Ashikaga Mod

Good mod generally. Nice graphics.
Generally I find that the units have high attack and sometimes defend values. Especially the asassins are extremely dangerous.
After a fairly long game against...
Forum: Dominions 2: The Ascension Wars March 2nd, 2004, 07:25 PM
Replies: 43
Views: 2,946
Posted By Bossemanden
Re: Proposed Modding Cost Guidelines

<font size="2" face="sans-serif, arial, verdana">I disagree about your points regarding BSFP vs. Elemental Armor. BSFP is a level 0 construction item, while the EA is a level 4. Hence the difference...
Forum: Dominions 2: The Ascension Wars March 1st, 2004, 06:37 PM
Replies: 43
Views: 2,946
Posted By Bossemanden
Re: Proposed Modding Cost Guidelines

Some costs with the latest proposal:
Item = gold,resource
Armour of souls = 320,121
Robe of Invulnerability = 400,9
Robe of the magi = 480,9
Black steel full plate = 50,26
Elemental Armor =...
Forum: Dominions 2: The Ascension Wars March 1st, 2004, 06:08 PM
Replies: 43
Views: 2,946
Posted By Bossemanden
Re: Proposed Modding Cost Guidelines

I think I´ll buy your argument regarding base item resource cost.
R=Base cost*(Construction level+Blood/10)

Possibly Construction level^Z though. It should be really hard to mass produce the...
Forum: Dominions 2: The Ascension Wars March 1st, 2004, 05:10 PM
Replies: 43
Views: 2,946
Posted By Bossemanden
Re: Proposed Modding Cost Guidelines

Ok Earth at 1.25 seems reasonable.
Dunno I think maybe the pricing is too much gold and too little resource.
How about C1=4 and C2=8?
So in the case of the Fire sword the price would be:
Gold...
Forum: Dominions 2: The Ascension Wars March 1st, 2004, 04:27 PM
Replies: 43
Views: 2,946
Posted By Bossemanden
Re: Proposed Modding Cost Guidelines

Hmm fair enough.
So lets say:

X=Fire*1.5+Air+Water+Earth*1.5+Astral*0.75+Death+Nature+Blood*2
And
Y=Level+Blood/10

Hows that?
Edit: Doesnt give you what you want regarding blood items, but...
Forum: Dominions 2: The Ascension Wars March 1st, 2004, 04:12 PM
Replies: 43
Views: 2,946
Posted By Bossemanden
Re: Proposed Modding Cost Guidelines

Ok a quick and dirty proposal.

Cost of Items converted to gold an ressources:
Total cost in gems = X
Level of construction (1,2,4,6 or 8) = Y
C1,C2,Z1 and Z2 are constants
Gold cost = G =...
Forum: Dominions 2: The Ascension Wars February 29th, 2004, 02:21 AM
Replies: 63
Views: 4,145
Posted By Bossemanden
Re: Black Company Mod

Regarding national summons.
I still feel that my proposal regarding "normal" Taken as national summons bears thinking about.
In the books there was a clear qualitative difference between the "old"...
Forum: Dominions 2: The Ascension Wars February 29th, 2004, 01:44 AM
Replies: 63
Views: 4,145
Posted By Bossemanden
Re: Black Company Mod

On the other hand the Limper-infantry, while powerfull is so slow as to be basically stationary. Played a game with the Black Empire (which I lost..curse them R´lyeh bastards) and I found that only...
Forum: Dominions 2: The Ascension Wars February 29th, 2004, 01:31 AM
Replies: 43
Views: 2,946
Posted By Bossemanden
Re: Proposed Modding Cost Guidelines

On the fear effect:
I feel that the fear effect should cost somewhere between 2x-4x the amount stated by Uh-Nu-Buh. That is:
1-4 4-8 gold/pnt
5-9 6-12 gold/pnt
10-14 8-16 gold/pnt
15-19 10-20 ...
Forum: Dominions 2: The Ascension Wars February 28th, 2004, 12:45 PM
Replies: 58
Views: 3,383
Posted By Bossemanden
Re: Niefel AAR: "...Some Say In Ice"

Damn shame you lost the second battle of Himalayas.
Ice vs. Ice = Seatrolls it seems

[ February 28, 2004, 11:22: Message edited by: Bossemanden ]
Forum: Dominions 2: The Ascension Wars February 28th, 2004, 02:17 AM
Replies: 7
Views: 1,037
Posted By Bossemanden
What gamesettings do you use?

My standard SP setting is:
1 Province/Player
Indy: 9
Sites: 60
Wealth: Medium
Common events
Score graphs: Enabled
Hall of Fame: 15
Hard research (Sometimes normal)
Victory: Varies (Normal or...
Showing results 1 to 25 of 96

 
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