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Search: Posts Made By: Cylapse
Forum: Space Empires: IV & V August 19th, 2002, 10:27 PM
Replies: 34
Views: 1,924
Posted By Cylapse
Re: A puzzlement ...

I concur. The thought of letting the Game adjust any settings for me is frightening, unless I have already specified and said "Save these Settings as is"... I mean ****, try letting the AI play your...
Forum: Space Empires: IV & V August 19th, 2002, 09:57 PM
Replies: 2
Views: 860
Posted By Cylapse
Re: Another Small suggestion.

I'm not 100% I follow ya, so I just wanna be sure.
You mean that when viewing / looking at the Sector Map, you wanna be able to simply double-click the WP and have the sector it warps to show up in...
Forum: Space Empires: IV & V August 19th, 2002, 07:23 PM
Replies: 21
Views: 1,186
Posted By Cylapse
Re: Planetary weapons problem.

<font size="2" face="Verdana, Helvetica, sans-serif">I thought it was intentional, so that they could 'hit all 4 squares' of the planet or something, else the weapon didnt really have the range --...
Forum: Dungeon Odyssey August 19th, 2002, 04:29 PM
Replies: 8
Views: 2,923
Posted By Cylapse
Re: Mixed feelings

Regarding Combat -- Given the game style, Its unlikely to switch beyond real-time. I suppose he could throw a combat engine in there but Im tired of the typical Dragon Warrior/FF combat style as it...
Forum: Dungeon Odyssey August 19th, 2002, 04:11 PM
Replies: 2
Views: 2,946
Posted By Cylapse
Re: Game to Player: I Revive Thee!

Whoa, I stand corrected. Using the Revive option allowed me to keep on playen as my character, and the game got tough as **** LOL. I dunno what it was, but for some reason I was constantly flanked......
Forum: Dungeon Odyssey August 18th, 2002, 11:33 AM
Replies: 2
Views: 2,946
Posted By Cylapse
Game to Player: I Revive Thee!

[s]Game to Player: F*** You[s/]
This is in essence the message I got in pursuit of curiousity as I entered a cave... The problem isnt that its a demo, its that it just up and kills the game at that...
Forum: Space Empires: IV & V August 16th, 2002, 06:41 PM
Replies: 5
Views: 750
Posted By Cylapse
Re: Problem with ship designs & scanners (1.67)

I definately DO NOT agree. However if implemented it shouldnt merge so slopilly with the LRS... Otherwise you arent sure if youre looking at an old design or a new Long Range scan.

I would prefer...
Forum: Space Empires: IV Classic Threads (Newbie FAQS) August 16th, 2002, 06:29 PM
Replies: 5
Views: 9,372
Posted By Cylapse
Re: Step By Step Guide to Configuring TCP/IP Multiplayer

Heh, any way to recover from a boot?

That would be seriously appreciated in a TCP IP game... Now my closest ally has DSL so it aint an issue, but before it was a ROYAL pain. Id constantly have to...
Forum: Space Empires: IV & V August 16th, 2002, 04:15 PM
Replies: 10
Views: 1,408
Posted By Cylapse
Re: "Our Hour of Desperation"

*LMAO* Actually lets say its a game with cheats on... and since ctrl+move dont work anymore, lets also say its SEIII *LOL*

...and if you think Im serious... well, I wont even comment ;-) No one is...
Forum: Space Empires: IV & V August 16th, 2002, 12:08 AM
Replies: 178
Views: 8,825
Posted By Cylapse
Re: Vectorian Mainframe Productions

<font size="2" face="Verdana, Helvetica, sans-serif">*trembles in fear* *then busts up laughing at the Phantom Mod posted by Kwok*

Can someone explain the Universe Ladder? Is that supposed to be...
Forum: Space Empires: IV & V August 15th, 2002, 11:26 PM
Replies: 11
Views: 1,400
Posted By Cylapse
Re: emissive armor

Its definately subtracting, Im getting hit with APBs at point blank and taken 90 instead of 120... Its just still too weak structurally to withstand much. To balance out the mounts, emissive should...
Forum: Space Empires: IV & V August 15th, 2002, 10:22 PM
Replies: 6
Views: 629
Posted By Cylapse
Re: OT: Farewell Futurama

No doubt, Scifi seems to have all the good stuff lately. TOS, Twilight Zone (I FEAR the new show, Good Lord... but we shall see, Enterprise and Twilight back to back sound sweet if they dont screw it...
Forum: Space Empires: IV & V August 15th, 2002, 08:08 PM
Replies: 44
Views: 2,982
Posted By Cylapse
Re: Inter Galactic Couch Potato Football League Update!

damn I had a friend that LOVED that stuff, and Fantasy Baseball too. He spoke highly of it, and although I never tried it sounded cool.. Just a RP kinda thing right? With some ground rules Id...
Forum: Space Empires: IV & V August 15th, 2002, 07:33 PM
Replies: 61
Views: 4,188
Posted By Cylapse
Re: Map Designing Thread.

heh yeah -- like the WP Ability Requirement.. We need our hyperspace, LOL, it adds a lotta validity to the Warp Point approach.
Forum: Space Empires: IV & V August 15th, 2002, 07:22 PM
Replies: 10
Views: 1,408
Posted By Cylapse
Re: "Our Hour of Desperation"

DAMNIT you ROCK Geo *LOL* thank you.
Forum: Space Empires: IV & V August 15th, 2002, 07:20 PM
Replies: 28
Views: 2,547
Posted By Cylapse
Re: The Cleansing Part II

Tee-Hee, my passion with DS9 is once more set ablaze as I get to watch the characters live on... Good show, old man!
Forum: Space Empires: IV & V August 15th, 2002, 07:06 PM
Replies: 10
Views: 1,408
Posted By Cylapse
Re: "Our Hour of Desperation"

Dude right on. *LOL* Thanks, I appreciate the feedback. I love doing the Syndicate stories, and have them sitting on a site, scheduled to go live. Just gotta find the time to spend in revamping it...
Forum: Space Empires: IV & V August 15th, 2002, 06:59 PM
Replies: 6
Views: 629
Posted By Cylapse
OT: Farewell Futurama

Ya know, Im sitten there watchen a recorded Ep of this show, the one where they kidnap the Star Trek crew, and found myself wondering why the hell it hasnt picked back up. Only now does my dumb ***...
Forum: Space Empires: IV & V August 15th, 2002, 05:18 PM
Replies: 10
Views: 1,408
Posted By Cylapse
Re: "Our Hour of Desperation"

*lmao @ whats going on* Heh, good to know. I like to post them here before the page, to get critique and look for gaping holes in the story. A kind of QA Filter.

Thanks for feedback ...
Forum: Space Empires: IV & V August 15th, 2002, 04:35 PM
Replies: 9
Views: 1,038
Posted By Cylapse
Re: Fleeting w/Bases - causing one problem while fixing another

I totally agree -- its not an exploit at all. Case in point, DS9...
"Sorry, Captain... We only have enough to maintain our own station, you must go to Bajor for fuel. Or -- try Cardassia. I hear...
Forum: Space Empires: IV & V August 15th, 2002, 04:19 PM
Replies: 8
Views: 1,337
Posted By Cylapse
Re: Patching and PBW

yeah good lord... I tried running the 1.67, then loading the games with 1.78 and it screwed it all up *lol* The bastard AI mangled my empire -- I discovered the option in the F11 / Ministers window...
Forum: Space Empires: IV & V August 14th, 2002, 11:47 PM
Replies: 10
Views: 1,408
Posted By Cylapse
"Our Hour of Desperation"

*************************************

We return you to Aldaan IV, a desolate planet that was once a thriving colony before it was glassed seven years ago by enemy forces. They came in endless...
Forum: Space Empires: IV & V August 14th, 2002, 04:22 PM
Replies: 20
Views: 1,375
Posted By Cylapse
Re: PATCH 2 SEIV?????

*wants to just Up and Quit work to go home and play* Damnit, why didnt I look for the patch at shrapnel to begin with? *l* I coulda played this morning.
Forum: Space Empires: IV & V August 14th, 2002, 04:13 PM
Replies: 17
Views: 2,184
Posted By Cylapse
Re: SE4 Democracy Game??

Holy fooken eh, 50?? LOL

Heh, definately... Don't get me wrong, I love how sick politics can get in games like that; internal struggles are always interesting. I don't think it transfers over to...
Forum: Space Empires: IV & V August 13th, 2002, 11:54 PM
Replies: 17
Views: 2,184
Posted By Cylapse
Re: SE4 Democracy Game??

Im gonna cap myself before I go too far with my views on this one. But I will say this about being a Minister: Talk about ******* boring, Good God.

"Hey uhh... President, can I see what it feels...
Showing results 1 to 25 of 132

 
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