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Search: Posts Made By: jp10
Forum: Campaigns, Scenarios & Maps Yesterday, 05:01 PM
Replies: 199
Sticky: Map: Height Maps
Views: 18,367
Posted By jp10
Re: Height Maps

It is coastal on the western edge so it has zero and minus terrain level. What I believe is if I make the highest terrain 15 which in real life is 625'/200m then making a 100'/33m elevation change a...
Forum: Campaigns, Scenarios & Maps May 23rd, 2018, 07:05 PM
Replies: 199
Sticky: Map: Height Maps
Views: 18,367
Posted By jp10
Re: Height Maps

I am posting this here since i am working on a map generated from the Venhola map tool.

From the WINSPMBT Game Guide:

Terrain, hills and LOS

Each level of hill in the game is broken down...
Forum: TO&Es April 28th, 2018, 12:47 AM
Replies: 17
Views: 834
Posted By jp10
Re: Heavy Transporter

In terms of stuffed to the limit OOBs, any thoughts on creating a new WINSP? Say, WINSPWW2, WINSPMBT 1946-2000, WINSPMBTX 2001-2050? It would really just be a clone of the engine but would allow...
Forum: WinSPMBT April 18th, 2018, 11:08 PM
Replies: 4
Question: Spacing of SAMs
Views: 392
Posted By jp10
Re: Spacing of SAMs

CIA doc on the deployment of Egyptian SA-6 assets November 1973


https://www.cia.gov/library/readingroom/docs/CIA-RDP83-01074R000300260018-1.pdf
Forum: WinSPMBT April 16th, 2018, 12:04 PM
Replies: 9
Views: 514
Posted By jp10
Re: Implementing A Reverse Slop Defense

Here is a modified reverse slope defense that we used once at the National Training Center in the Mojave desert. (Ft. Irwin CA.)
Our tank heavy battle group was deployed along a linear elevation...
Forum: WinSPMBT April 15th, 2018, 10:37 PM
Replies: 9
Views: 514
Posted By jp10
Re: Implementing A Reverse Slop Defense

A key factor in real life reverse slope defense is the angle of slope needs to be steep enough that the enemy tanks crossing the topographical crest cannot depress their main gun enough to target the...
Forum: WinSPMBT April 10th, 2018, 12:46 AM
Replies: 14
Views: 752
Posted By jp10
Re: Question on infantry SAMs

Might do better checking the combat record of Blowpipes in real life. They were not very effective with a minimum range of .5Km (10 hexes in game) and a MCLOS guidance system.
The Falklands War...
Forum: WinSPWW2 March 21st, 2018, 12:12 PM
Replies: 2
Views: 466
Posted By jp10
Re: Gliders or Transport

In actual operations gliders were seldom able to land the units as cohesive as in training. Glider landing accidents often wiped out the entire unit rather than the individual losses of a paradrop. ...
Forum: WinSPWW2 March 3rd, 2018, 01:24 AM
Replies: 6
Views: 713
Posted By jp10
Re: Dust

The main problem with the game's dust, IMO, is that it last to long. About 50% of a dirt/sand dust trail is heavy and needs a strong wind to stay aloft. The dust trail should only be thick for 4-6...
Forum: WinSPMBT March 3rd, 2018, 01:13 AM
Replies: 70
Views: 8,529
Posted By jp10
Re: 2018 SPMBT Upgrade Patch

No. Firefox with Duck Duck Go
Forum: Mods February 25th, 2018, 01:33 AM
Replies: 42
Views: 8,805
Posted By jp10
Re: Color pictures by PIBWL - release 2

A command jeep would have at least two antennas at the rear.
Forum: WinSPMBT January 31st, 2018, 08:18 PM
Replies: 13
Views: 1,600
Posted By jp10
Re: Persistant problem with airborne units

Works in real life. An optically guided ATGM will not set off radar warning systems and the missile will be a hard hit detonation.
AA missiles are often designed to detonate just before the...
Forum: TO&Es January 24th, 2018, 09:29 PM
Replies: 45
Views: 2,031
Posted By jp10
Re: Error in Abn mtr unit?

Me and another did a 50 yard dash with an M2 in the desert when we hit a rattlesnake at night.
Forum: TO&Es January 24th, 2018, 09:19 PM
Replies: 45
Views: 2,031
Posted By jp10
Re: Sorry, but one other thing need tweaking?

The 81 is going to break down into 4 components for ground tactical movement while the M2 will be in two groups.

A M2 With 4 men would have two hump the ground mount with two on the gun. All...
Forum: Campaigns, Scenarios & Maps January 24th, 2018, 05:52 PM
Replies: 199
Sticky: Map: Height Maps
Views: 18,367
Posted By jp10
Re: Height Maps

I have 2 work arounds for making the maps with 1 monitor.

The first is simply to zoom in to where the grid is legible but covers a good sized area and print ou the screen image.

The second...
Forum: WinSPMBT December 27th, 2017, 12:26 AM
Replies: 33
Views: 4,103
Posted By jp10
Re: Counter battery fire question

Warning: Generalized statements follow which are based on US military doctrine (but hold true for other military forces) and will have established exceptions:
Most counter battery assets will be...
Forum: TO&Es December 19th, 2017, 02:24 AM
Replies: 5
Views: 684
Posted By jp10
Re: Regarding medium para mortars (US and Commonwealth OOBs)

In my recollection there was a scenario dealing with the first days of D-Day that used these mortars to represent actions before the scattered groups were able to link up and establish a fire-support...
Forum: TO&Es September 16th, 2017, 05:00 PM
Replies: 21
Views: 2,052
Posted By jp10
Re: Tank machine guns

Its a movie but it is one of the few that briefly shows the bow gunner from inside. You notice in the M4 he is looking out the periscope well above the gun and must observe his burst to correct on...
Forum: TO&Es September 15th, 2017, 01:51 AM
Replies: 21
Views: 2,052
Posted By jp10
Re: Tank machine guns

GL smoke is for target marking or signaling. It does not make a suitable screen volume of smoke.
Forum: WinSPMBT July 2nd, 2017, 11:31 PM
Replies: 3
Views: 1,335
Posted By jp10
Re: Rommel, Erwin "Attacks" 1937

An important tactical observation he made was that suppression was more important than assaulting force. The dominate theory was that the strength of the attacking force was the key to winning an...
Forum: Mods June 12th, 2017, 04:01 PM
Replies: 12
Views: 1,197
Posted By jp10
Re: Icon Screenshots?

I am not sure what is the aim of the question. If you have made some game icons you want to offer then it should have screenshots. No Pics, No Clicks when it comes to downloading mods.
Forum: WinSPWW2 June 12th, 2017, 10:00 AM
Replies: 13
Views: 1,636
Posted By jp10
Re: An Observation

I can say that one item concerning a burning tank is that nobody wants to be close to one while it brews up. While one tank may not clear out a full hex, if it was possible code wise, a burning tank...
Forum: WinSPWW2 June 7th, 2017, 09:09 PM
Replies: 6
Views: 777
Posted By jp10
Re: Log In Question

If it is a flaming eye it is Sauron. He is looking for his ring.
Forum: WinSPMBT June 3rd, 2017, 10:55 AM
Replies: 10
Views: 2,165
Posted By jp10
Re: Have I gone blind?

When I need to post a long post, I write it first in word pad and edit/rewrite it there till it looks Ok. Then I open the posting function and copy/paste into the post field. That makes the limited...
Forum: WinSPWW2 May 19th, 2017, 10:34 AM
Replies: 14
Views: 1,667
Posted By jp10
Re: Anyone seen or heard anything about this

"...the spiritual successor to Steel Panthers"

I am troubled by this phrase. They did not use 'updated' or 'modernize' or 'conversion to XXX game engine', many spiritual successors to old...
Showing results 1 to 25 of 122

 
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