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Search: Posts Made By: Beeg
Forum: Campaigns, Scenarios & Maps October 17th, 2023, 12:06 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

Thanks everyone. I'm glad I'm not losing my mind. :crazy:

The save game workaround is not ideal, as Don said, but this issue only affects a very small percentage of gameplay and most players will...
Forum: Campaigns, Scenarios & Maps October 16th, 2023, 11:28 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

I don't know what to say. I've (hopefully) attached the test scenario I created, which still has the buildings disappearing when I run it. Sometimes it doesn't happen on the first try and I normally...
Forum: Campaigns, Scenarios & Maps October 16th, 2023, 10:53 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

I just had a thought... perhaps it's just the 'special' large buildings (airfield, factory, government, misc.)? I don't find the 'regular' large buildings disappearing either when I run the tests.
...
Forum: Campaigns, Scenarios & Maps October 16th, 2023, 06:01 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

Okay, I'm trying to upload 3 screenshots. I made a test scenario with 6 large airport buildings and hit them with 17cm arty. On the first 2 tries 2 buildings vanished right away. After that it took...
Forum: Campaigns, Scenarios & Maps October 16th, 2023, 05:13 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

There's no need to get snippy.

Please re-read the thread I referenced. It is an issue and dumping on me won't make it go away.
Forum: Campaigns, Scenarios & Maps October 16th, 2023, 04:49 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

Honestly, I'm not that computer literate and I don't know how to zip and upload a save game. However, the disappearing building issue can be easily duplicated... just target any large building in any...
Forum: Campaigns, Scenarios & Maps October 16th, 2023, 04:19 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

Don,

We had an entire thread on this subject entitled "Vanishing Buildings" a while back and you agreed (eventually) that it was a minor bug and would be fixed. Here's the link to that thread, if...
Forum: Campaigns, Scenarios & Maps October 16th, 2023, 01:52 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

"It could be related to anything that happens in the game....... that is what we are trying to find out"

This is a long shot but I had reported an issue maybe 12-18 months ago with large buildings...
Forum: Campaigns, Scenarios & Maps October 10th, 2023, 03:01 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

Another example is Scenario #12 - Operation Jupiter. Played as AI vs AI, the game crashes for me around turn 35.

Same thing... green hexes on the left of the map. To me, it seems as though this...
Forum: Campaigns, Scenarios & Maps October 3rd, 2023, 05:11 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

Suggestion: Play scenario #400 (Tarawa, 11/20/43) as AI vs AI and let the game run. Around turn 40 it always crashes for me.

If this is a bug I would assume it happens for everyone but, if not,...
Forum: Campaigns, Scenarios & Maps October 2nd, 2023, 10:24 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

Just thought it might be helpful. smh
Forum: Campaigns, Scenarios & Maps October 2nd, 2023, 06:30 AM
Replies: 192
Views: 16,518
Posted By Beeg
Re: Omaha Beach - Scen #9

Hi,

Just came across this thread and I have the same problem with the game crashing. It seems to happen in long, large scenarios (large army, large map) when the green hexes on the left of the map...
Forum: WinSPMBT March 11th, 2023, 09:25 AM
Replies: 21
Views: 5,381
Posted By Beeg
Re: Possible ideas for next patch

Sorry to be so late to this discussion. I have a suggestion regarding transport helos... it would be nice when designing a game to designate a certain area for helos to land to unload. Right now the...
Forum: WinSPWW2 April 3rd, 2021, 12:38 AM
Replies: 18
Views: 5,147
Posted By Beeg
Re: Vanishing buildings

I don't visit this forum very often and had no idea about a new patch. I just dropped in hoping to get some help with a little glitch.
Forum: WinSPWW2 April 2nd, 2021, 01:57 PM
Replies: 18
Views: 5,147
Posted By Beeg
Re: Vanishing buildings

It happens in all the scenarios, as far as I can tell (even MBT). A good test scenario is #726 (Battle for Rome). If you buy some heavy artillery and target hexes 22,62 or 29,61 or 50,52 or all of...
Forum: WinSPWW2 April 2nd, 2021, 06:45 AM
Replies: 18
Views: 5,147
Posted By Beeg
Re: Vanishing buildings

Thanks everyone. Looks like I need to dig out my old game CD and do a reinstall.

I know you've heard it before but Don, Andy and the team... you're the best! Thanks for continuing the SP legacy...
Forum: WinSPWW2 April 2nd, 2021, 05:14 AM
Replies: 18
Views: 5,147
Posted By Beeg
Re: Vanishing buildings

It must be my PC but it's bizarre that it only affects that one feature. I've been playing SP since it's inception and haven't seen it before but I did upgrade my PC a few months ago. Any thoughts on...
Forum: WinSPWW2 April 1st, 2021, 07:00 AM
Replies: 18
Views: 5,147
Posted By Beeg
Vanishing buildings

Whenever a big (multi-hex) building is hit by a large enough bomb or shell in the top left corner, the whole building icon vanishes. For game play, the game still shows there is a building there but...
Forum: Campaigns, Scenarios & Maps December 27th, 2018, 04:56 PM
Replies: 184
Sticky: MAPS!
Views: 101,173
Posted By Beeg
Re: MAPS!

Thanks for your help, much appreciated! Have a great New Year!
Forum: Campaigns, Scenarios & Maps December 27th, 2018, 02:01 PM
Replies: 184
Sticky: MAPS!
Views: 101,173
Posted By Beeg
Re: MAPS!

Understood but that's not the way the conversation unfolded. I know there's a guide but if someone is volunteering the info in the course of a discussion, that's the best way to go. If you read the...
Forum: Campaigns, Scenarios & Maps December 27th, 2018, 12:14 PM
Replies: 184
Sticky: MAPS!
Views: 101,173
Posted By Beeg
Re: MAPS!

That worked! Thanks so much. That Venhola is a great time-saving program. Now it's time to get to work.
You guys are awesome! Thanks again and Happy New Year!
Forum: Campaigns, Scenarios & Maps December 27th, 2018, 11:37 AM
Replies: 184
Sticky: MAPS!
Views: 101,173
Posted By Beeg
Re: MAPS!

Gee thanks :rolleyes:
Forum: Campaigns, Scenarios & Maps December 27th, 2018, 10:05 AM
Replies: 184
Sticky: MAPS!
Views: 101,173
Posted By Beeg
Re: MAPS!

BTW - I want to thank everyone involved with keeping this game updated and improved over the years. I bought the original back in the mid-90's and have been playing ever since. In fact, I still have...
Forum: Campaigns, Scenarios & Maps December 27th, 2018, 07:45 AM
Replies: 184
Sticky: MAPS!
Views: 101,173
Posted By Beeg
Re: MAPS!

This should work now. I copied the map grid link instead of the page URL...

http://www.venhola.com/maps/geo.php?lat=48.629755946799065&lo=13.200268137756227&rot=9.740282683375305
Forum: Campaigns, Scenarios & Maps December 26th, 2018, 10:23 PM
Replies: 184
Sticky: MAPS!
Views: 101,173
Posted By Beeg
Re: MAPS!

I don't know why that is. It's not your machine, I get the same thing.
No problem, I have to go too. Hopefully we can continue tomorrow. Thanks again for all your good help!
Showing results 1 to 25 of 128

 
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