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Search: Posts Made By: malichai11
Forum: Dominions 3: The Awakening July 28th, 2008, 11:01 PM
Replies: 28
Views: 2,453
Posted By malichai11
Re: List of Spells?

Fantastic, got it, thanks guys!
Forum: Dominions 3: The Awakening July 28th, 2008, 10:48 PM
Replies: 28
Views: 2,453
Posted By malichai11
Re: List of Spells?

I have Ed's Unit Database and am willing to trudge through that. What spell list are you talking about, though, that would have purple spells?
Forum: Dominions 3: The Awakening July 28th, 2008, 09:35 PM
Replies: 28
Views: 2,453
Posted By malichai11
Re: List of Spells?

Is there a simple way to find out the National Summons for nations? Is there an in-game mechanic I'm missing for discovering the school/path/gem cost?
Forum: Dominions 3: The Awakening July 28th, 2008, 08:31 PM
Replies: 28
Views: 2,453
Posted By malichai11
List of Spells?

I realize this is probably a stupid question and I'm missing something obvious, but is there a list of spells out there that includes national spells from all the nations that were created since the...
Forum: Scenarios, Maps and Mods October 30th, 2006, 09:21 PM
Replies: 3
Views: 1,411
Posted By malichai11
Re: Global Enchantments Limit

Is there a complicated way to do this? http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Scenarios, Maps and Mods October 28th, 2006, 10:11 PM
Replies: 3
Views: 1,411
Posted By malichai11
Global Enchantments Limit

Is there a simple way to raise the number of global enchantments that can be in play?
Forum: Dominions 3: The Awakening October 16th, 2006, 05:18 PM
Replies: 15
Views: 2,309
Posted By malichai11
Gift of Reason

Which creatures benefit the most from casting Gift of Reason on?
Forum: Scenarios, Maps and Mods October 14th, 2006, 05:52 PM
Replies: 4
Views: 2,660
Posted By malichai11
Re: Why isn\'t my mod working?

This time I went in and did shift-i to discover that the Titan is actually #602 and the Father of Serpents is #603, as opposed to 599 and 600. Problem solved!
Forum: Scenarios, Maps and Mods October 14th, 2006, 05:45 PM
Replies: 4
Views: 2,660
Posted By malichai11
Re: Why isn\'t my mod working?

Though I just noticed that a Fire Elemental with a pathcost of 40 is now showing up. Am I using the wrong monsters.txt file as a reference tool, perhaps?
Forum: Scenarios, Maps and Mods October 14th, 2006, 05:37 PM
Replies: 4
Views: 2,660
Posted By malichai11
Why isn\'t my mod working?

I'm trying a really simple mod to lower the path cost for Titans. It shows up in my preferences and I have it selected, but the Titan still has it's original path cost.
Here's what my mod looks...
Forum: Dominions 3: The Awakening October 11th, 2006, 06:26 PM
Replies: 71
Views: 4,121
Posted By malichai11
Re: Just an idea of mine - the Dom3 Q&A thread

How can you tell which nation's buildings can build whatever outside of the capital. Specifically, which nation's non-capital labs can produce mages?
Forum: Dominions 3: The Awakening October 11th, 2006, 06:00 PM
Replies: 71
Views: 4,121
Posted By malichai11
Re: Just an idea of mine - the Dom3 Q&A thread

Am I understanding properly that nations with heat/cold scales are good things, since your Pretender would set his heat/cold scale up or down, thereby gaining extra points to spend on things? For...
Forum: Dominions 3: The Awakening October 10th, 2006, 05:08 PM
Replies: 1
Views: 693
Posted By malichai11
Unit skills/abilities

Has someone put together a neat little document that lists all of the D3 units/skills? This is my first Dominions game, and I'm really enjoying it, but would be helped if I could look over a document...
Showing results 1 to 13 of 13

 
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