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Search: Posts Made By: Griefbringer
Forum: TO&Es December 31st, 2017, 08:20 AM
Replies: 5
Views: 1,178
Posted By Griefbringer
Re: Regarding medium para mortars (US and Commonwealth OOBs)

Thanks for the clarification, I was not aware that it was a design decision to limit the range of these particular weapons in this case.

I noticed that they are of the para mortar unit class,...
Forum: TO&Es December 31st, 2017, 07:46 AM
Replies: 32
Views: 6,651
Posted By Griefbringer
Re: Czechoslovak OOB37 and Slovak OOB01

Considering the way the OOBs are organised, it is not that trivial to just copy and paste formations from one OOB to another. You will need to add the weapons, then you will need to add the units...
Forum: TO&Es December 17th, 2017, 09:13 AM
Replies: 5
Views: 1,178
Posted By Griefbringer
Regarding medium para mortars (US and Commonwealth OOBs)

I have noticed that there are two para mortars in the game OOBs that do not seem familiar to me. These are "Abn 81mm mortar" in the USA OOB and "3in para mortar" appearing in various British...
Forum: TO&Es December 17th, 2017, 08:10 AM
Replies: 40
Views: 5,335
Posted By Griefbringer
Re: Soviet OOB 11: miscellaneous observations

Keep in mind that the light AA-guns in the game (as well as historically) fired bursts rather than single rounds. This is represented in game with a limited ammo load and high HE kill rating.

For...
Forum: TO&Es December 17th, 2017, 08:00 AM
Replies: 40
Views: 5,335
Posted By Griefbringer
Re: Soviet OOB 11: miscellaneous observations

At the risk of being considered as a nit-picker, I would also like to take the opportunity to add in a few comments about various units and formations:

a.) Unit 358 (T-26TU M1932) is armed with a...
Forum: TO&Es December 17th, 2017, 06:51 AM
Replies: 32
Views: 6,651
Posted By Griefbringer
Re: Czechoslovak OOB37 and Slovak OOB01

Would those infantry units organised in the British pattern differ from British infantry units in the British OOB, which can already be purchased as "captured allies" by anyone wanting to construct...
Forum: TO&Es December 14th, 2017, 06:38 AM
Replies: 40
Views: 5,335
Posted By Griefbringer
Re: Soviet OOB 11: miscellaneous observations

Regarding the ranges of the off-map artillery, it should be described in the Mobhack manual. Essentially, after 200 the range values use the reduced scale. This is probably due to the range being...
Forum: Campaigns, Scenarios & Maps November 9th, 2017, 08:24 AM
Replies: 1
Views: 1,045
Posted By Griefbringer
Re: Great source for Early War Soviet Scenarios

Looks like there was quite a colourful mixture of tanks involved on the Soviet side:

- 10 x T-34 tanks equipped with 76mm guns (delivered from Kharkov)
- 7 x T-34s with 76mm guns (delivered from...
Forum: WinSPWW2 November 2nd, 2017, 06:09 AM
Replies: 7
Question: Spotting
Views: 1,348
Posted By Griefbringer
Re: Spotting

My understanding is that also movement affects the chance of spotting - the faster a unit moves, the easier it is for other units to spot it (and the harder it is for that unit to spot others).
Forum: WinSPWW2 October 26th, 2017, 03:07 AM
Replies: 2
Views: 956
Posted By Griefbringer
Re: Facing - Infantry

With infantry, facing affects spotting of hidden units, which is most effectively conducted in the forward arc. Thus, sometimes you may spot new units by simply rotating your observing unit on the...
Forum: WinSPWW2 October 25th, 2017, 03:15 AM
Replies: 18
Views: 2,242
Posted By Griefbringer
Re: Rifle/SMG Effective Range

Regarding the presence (or not) of the DP LMG, historically there were two types of SMG platoons in the Red Army: those that were fully armed with SMGs, and those that also had an LMG in every squad....
Forum: WinSPWW2 October 19th, 2017, 04:20 AM
Replies: 18
Views: 2,242
Posted By Griefbringer
Re: Rifle/SMG Effective Range

What year was this? There are SMG companies and platoons in the Soviet OOB, but they only become available around 1942 or so (you can check the exact dates from Mobhack).

Historically, the pre-war...
Forum: WinSPWW2 October 18th, 2017, 09:31 AM
Replies: 18
Views: 2,242
Posted By Griefbringer
Re: Rifle/SMG Effective Range

Even with small arms, the chance of hitting seems to be quite significantly affected by the range. Long range rifle fire is great for suppressing and causing a casualty here and there, but if you...
Forum: WinSPWW2 August 7th, 2017, 09:36 AM
Replies: 6
Views: 1,263
Posted By Griefbringer
Re: AI counterattack when defending

Speaking of the AI counter-attack on delay/defense missions, it also seems to be the event that encourages AI controlled crews that have abandoned their artillery pieces to return to their guns and...
Forum: WinSPWW2 June 24th, 2017, 10:44 AM
Replies: 63
Views: 13,412
Posted By Griefbringer
Re: winSPWW2 V10.01 upgrade for 2017

That is quite an achievement, considering that some of those scenarios are quite massive.

I have only played through a small portion of them - but amongst those that I have played, there have been...
Forum: WinSPWW2 June 24th, 2017, 06:50 AM
Replies: 11
Views: 1,652
Posted By Griefbringer
Re: Steel Panthers-Individual Soldiers

Yes, there are marksmen with non-sniper rifles, though usually with bolt action rifles for SPWW2 (though there are some with assault rifles in MBT).

Generally bolt actions were considered more...
Forum: WinSPWW2 June 22nd, 2017, 12:32 PM
Replies: 11
Views: 1,652
Posted By Griefbringer
Re: Steel Panthers-Individual Soldiers

Especially the two man anti-tank teams tend to be vulnerable, and their rate of fire is usually badly affected when they take just a single hit.

Anyway, in a WWII battlefield combatants acted in...
Forum: WinSPWW2 June 21st, 2017, 09:20 AM
Replies: 11
Views: 1,652
Posted By Griefbringer
Re: Steel Panthers-Individual Soldiers

Actually, there are already one-man units in the game, in the form of snipers.

Also, I think that for MBT there is a scenario in which the player commands a squad, with each squad member as a...
Forum: WinSPWW2 June 19th, 2017, 03:05 AM
Replies: 3
Views: 1,007
Posted By Griefbringer
Re: Morale and experience

My understanding is that it is largely acknowledged that being shot at (=suppression in game terms) tends to significantly reduce the accuracy of ones fire.
Forum: WinSPWW2 June 12th, 2017, 11:13 AM
Replies: 13
Views: 2,145
Posted By Griefbringer
Re: An Observation

Destroyed vehicles already cause a bit of suppression to all units from their side that are near by.

While this effect may not be very noticeable for a couple of wrecks, try blowing up dozens of...
Forum: WinSPWW2 March 13th, 2017, 12:32 PM
Replies: 7
Views: 1,709
Posted By Griefbringer
Re: Firing a German Pak-40 75mm Anti Tank Gun

The shield on that Garrington Gun looks indeed like it would protect the upper bodies reasonably, though if I were to crew one I would still want to build a sandbad emplacement around to also protect...
Forum: TO&Es March 13th, 2017, 12:24 PM
Replies: 15
Views: 2,024
Posted By Griefbringer
Re: (Vers.10/2017) spob16,Unit 700 holding 1000lbs Bombs

With all the publicity that these thousand pounder Brandenburgers have got, I just had to go and try how they would actually work in a game...

First try: a dozen Brandenburger bomb teams hiding in...
Forum: WinSPWW2 March 8th, 2017, 04:39 AM
Replies: 7
Views: 1,709
Posted By Griefbringer
Re: Firing a German Pak-40 75mm Anti Tank Gun

By my understanding, also mobility and conceability were rather important design criteria for anti-tank guns, and having a huge and heavy gun shield does not really help either.

That said, there...
Forum: WinSPWW2 March 1st, 2017, 10:57 AM
Replies: 7
Views: 1,265
Posted By Griefbringer
Re: Gun shields

Keep in mind that a crew that has bunched up behind a gun shield is still quite vulnerable target to small arms fire from sides or flank. And HE rounds exploding to their side or rear (regardless of...
Forum: TO&Es January 23rd, 2017, 07:32 AM
Replies: 3
Views: 966
Posted By Griefbringer
Re: Germany OOB 16: wrong warhead size for weapon #135 and #136

Regarding accuracy of weapons, it is determined in a rather straightforward manner based on the relationship between barrel length and weapon calibre. The exact formula is specified in the Mobhack...
Showing results 1 to 25 of 377

 
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