.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Armored Task Force - Save $7.00
BCT Commander - Save $6.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 25 of 34
Search took 0.00 seconds.
Search: Posts Made By: jab2565
Forum: Press Releases April 1st, 2008, 07:06 PM
Replies: 2
Views: 8,182
Posted By jab2565
Re: Announcing Dominions 4: Succubi In Heat!

Good one. I like the idea of in house coding, but would I need to provide food and shelter during the process http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Scallywag: In the Lair of the Medusa November 3rd, 2007, 11:31 PM
Replies: 55
Views: 27,414
Posted By jab2565
Re: Game Suggestions

I hope the mod community takes off for this game. If I can mod the game (altered the enemy damage rate during beta) then anyone can mod this.
Forum: Scallywag: In the Lair of the Medusa November 1st, 2007, 07:43 PM
Replies: 55
Views: 27,414
Posted By jab2565
Re: Game Suggestions

Maybe one solution for larger maps would be to have other light sources, (torches on walls, magic lamp posts,etc) That when your in their light your lantern stops draining oil for the time being.
Forum: Scallywag: In the Lair of the Medusa October 4th, 2007, 05:29 PM
Replies: 55
Views: 27,414
Posted By jab2565
Re: Game Suggestions

I was one of the beta testers for the game just FYI, and I don't know if I'm just lucky but not once during my time with the game did I ever run out of oil. I just kept the oil level at 2 or 3 and I...
Forum: Scallywag: In the Lair of the Medusa August 26th, 2007, 10:03 PM
Replies: 55
Views: 27,414
Posted By jab2565
Re: Game Suggestions

Where is that again?
Forum: Scallywag: In the Lair of the Medusa August 25th, 2007, 08:07 PM
Replies: 55
Views: 27,414
Posted By jab2565
Re: Game Suggestions

One suggestion about the script guide, a great way to learn could be having an example mod in it and show all the text written needed to produce it.
Forum: Scallywag: In the Lair of the Medusa August 18th, 2007, 02:39 PM
Replies: 55
Views: 27,414
Posted By jab2565
Re: Game Suggestions

Haha, I saw it here and remembered space hulk, and I also played Killer 7 that day as well.
Forum: Scallywag: In the Lair of the Medusa August 17th, 2007, 06:07 PM
Replies: 55
Views: 27,414
Posted By jab2565
Re: Game Suggestions

Sigh, now I'm going to have to play some space hulk tonight http://forum.shrapnelgames.com/images/smilies/happy.gif One fond memory is when a flamer dies and it sets fire to everything around it , I...
Forum: Scallywag: In the Lair of the Medusa August 17th, 2007, 02:14 PM
Replies: 55
Views: 27,414
Posted By jab2565
Re: Game Suggestions

Space Hulk for the 3d0 was one of my favorite games. The map generator would have to create less diamond shape rooms and more one tile corridors.
Forum: Weird Worlds: Return to Infinite Space May 2nd, 2006, 12:56 PM
Replies: 8
Views: 1,033
Posted By jab2565
Re: Too short

I think the problem might be on my end. I really enjoy the space epic games. Like nova and Star control 2, so when I play a game like that, I like to play for the long haul.
Forum: Weird Worlds: Return to Infinite Space May 1st, 2006, 10:14 PM
Replies: 8
Views: 1,033
Posted By jab2565
Re: Too short

I enjoy the game, as something I can load up when I got time to kill it's perfect, but I think a game like this would be perfect for monthly or every other month updates. Even if it's just one or two...
Forum: Weird Worlds: Return to Infinite Space May 1st, 2006, 03:22 PM
Replies: 8
Views: 1,033
Posted By jab2565
Re: Too short

I have to agree with you somewhat. Hopefully they can release some kind of content pak with alot of new stuff. Or at least a high score table you can access thru the game. As right now once you've...
Forum: Land of Legends January 18th, 2006, 12:35 PM
Replies: 11
Views: 1,481
Posted By jab2565
Re: Most interesting, how\'d this get under the rad

My personal favs are human, gnome, dwarves, and sometimes afflicted. But I seem to be mainly lucky with afflicted.
Forum: Land of Legends January 6th, 2006, 10:10 PM
Replies: 6
Views: 998
Posted By jab2565
Re: ok i just ordered the game

Hopefully the next patch will get more people to play online, now that I finally have some time to play no one is on http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Shrapnel General January 2nd, 2006, 03:06 PM
Replies: 2
Views: 309
Posted By jab2565
Re: problem logging into store

what would happen to all my points I had saved from the old system. I had alot I think from ordering a bunch of games plus from ordering games I beta tested?
Forum: Shrapnel General January 2nd, 2006, 03:23 AM
Replies: 2
Views: 309
Posted By jab2565
problem logging into store

Seems that I lost the auto log in to the store when it was relaunched, problem is I don't remember my login name, also for some reason it doesn't have my email on file, which means it must be using...
Forum: Weird Worlds: Return to Infinite Space December 8th, 2005, 01:10 PM
Replies: 36
Views: 11,997
Posted By jab2565
Re: The Non-violent High Score List

Well it's hard to be non violent when a creature is planning on destroying the galaxy. Still I didn't find one powerful weapon to use, no PVC no multi, in fact in order to get the ship I had to cloak...
Forum: Weird Worlds: Return to Infinite Space December 7th, 2005, 01:57 AM
Replies: 36
Views: 11,997
Posted By jab2565
Re: The Non-violent High Score List

alright now this is truely a non violent victory. I had 33495 score. I found primordous and got the ship needed to kill him. Problem is that there was no weapons in the entire galaxy that were...
Forum: Weird Worlds: Return to Infinite Space December 3rd, 2005, 02:42 PM
Replies: 12
Views: 1,240
Posted By jab2565
Re: Impressions

in terms of pricing, the frigate(millitary) gets the most coins for weapons and equipment, and the worse for creatures and items. Pirates get a half and half between weapons and equipment and...
Forum: Weird Worlds: Return to Infinite Space November 30th, 2005, 06:54 PM
Replies: 24
Views: 1,855
Posted By jab2565
Re: Why I won\'t be buying the game - detailed repo

I would love to play another game like SC2, the only difference would be a random universe generator that would shift where all the planets and races were.
Forum: Weird Worlds: Return to Infinite Space November 30th, 2005, 01:26 AM
Replies: 24
Views: 1,855
Posted By jab2565
Re: Why I won\'t be buying the game - detailed repo

Lol, I own Star control2 and I love it. That was the reason for me beat testing weird worlds. I own the original star control 2 as well, for the 3d0. You may want to escape velocity nova, it gives...
Forum: Weird Worlds: Return to Infinite Space November 29th, 2005, 07:55 PM
Replies: 2
Views: 795
Posted By jab2565
Re: Addicted... But...

I noticed that as well on my comp. If I'm fighting 4 or 5 garthian cruisers ,and they start producing fighter ships + any other ships are around, the game starts lagging bad.

Yeah that's my only...
Forum: Weird Worlds: Return to Infinite Space November 22nd, 2005, 11:47 PM
Replies: 36
Views: 11,997
Posted By jab2565
Re: The Non-violent High Score List

alright my best 27253, medium enemy strength with science vessel, had allies but did not engage any enemies.
Forum: Weird Worlds: Return to Infinite Space November 21st, 2005, 04:50 PM
Replies: 36
Views: 11,997
Posted By jab2565
Re: The Non-violent High Score List

So far mine would be -2000 for heading into a black hole accidentily http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Weird Worlds: Return to Infinite Space November 17th, 2005, 01:45 AM
Replies: 13
Views: 979
Posted By jab2565
ramming question

One thing I never tried was using the ramming ability of certain ships, like the garthian cruiser. So because it can ram, does that mean it takes less damage when going into other ships?
Showing results 1 to 25 of 34

 
Forum Jump

All times are GMT -4. The time now is 12:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2018, Shrapnel Games, Inc. - All Rights Reserved.