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Search: Posts Made By: Antonin
Forum: Space Empires: IV & V August 8th, 2005, 09:14 AM
Replies: 20
Views: 1,085
Posted By Antonin
Re: OT: Refurbished computers?

I looked around on the Dell site, and unfortunately, the computer that is within our price range does not come with any decent software, just the OS. And there's no warranty, which is strange.
...
Forum: Space Empires: IV & V August 7th, 2005, 11:35 PM
Replies: 20
Views: 1,085
Posted By Antonin
Re: OT: Refurbished computers?

Isn't Dell mail order only? I'm looking to get the best payment terms possible, so something I can get with a store credit card would be ideal. Six months same as cash, 24 months same as cash, etc.
...
Forum: Space Empires: IV & V August 7th, 2005, 07:18 PM
Replies: 20
Views: 1,085
Posted By Antonin
OT: Refurbished computers?

Has anybody out there ever bought a refurbished computer? What was your experience with it?

I'm looking to get a new machine, partly to reward myself for some recent accomplishments. The wife is...
Forum: Space Empires: IV & V July 16th, 2005, 06:38 PM
Replies: 19
Views: 954
Posted By Antonin
Re: What Makes A Good Game?

For me, a game should be highly detailed and immersive. It should draw me in and make me care about what is happening in the game. If a game is immersive I think about it when I'm not playing. I plan...
Forum: Space Empires: IV & V July 14th, 2005, 10:53 PM
Replies: 45
Views: 1,628
Posted By Antonin
Re: What is a realistic release date for SE5?

Give me the dedicated 4X game. I like the slower pace of 4X games. I like to ponder my next move. I like to plan. I like to daydream at work over my plans to expand into a new resource-rich star...
Forum: Space Empires: IV & V July 12th, 2005, 11:01 PM
Replies: 15
Views: 779
Posted By Antonin
Re: Any news on SEV Music?

To each his own. I REALLY REALLY like the SE4 music; unfortunately, I can't figure out how to get it to play when I'm playing a mod.

And by the way, I'm a musician also. Ambient, experimental,...
Forum: Space Empires: IV & V July 9th, 2005, 06:37 PM
Replies: 28
Views: 1,156
Posted By Antonin
Re: Terran Empire Ship Set

Another beautiful ship set from Atrocities.

Time to start yet another game...

Thanks for the great work!
Forum: Space Empires: IV & V July 8th, 2005, 11:17 PM
Replies: 28
Views: 1,080
Posted By Antonin
Re: OT: WOTW

I saw WOTW this evening and I have to say I was not impressed. The special effects were great, and the way in which the aliens was depicted was superb.

But the script flowed poorly, and the...
Forum: Space Empires: IV & V July 2nd, 2005, 11:09 AM
Replies: 3
Views: 412
Posted By Antonin
The interesting Hero/Facility idea

I was reading some posts in the Star Wars mod thread and I noticed Atrocities' comment "you could even use my Hero/Facility idea to make the System Governors and such."

The concept sounds...
Forum: Space Empires: IV & V June 29th, 2005, 08:59 PM
Replies: 14
Views: 609
Posted By Antonin
Re: Origins, Yes or NO

I'll drive down on Friday, return home Friday night.
Forum: Space Empires: IV & V June 20th, 2005, 10:18 PM
Replies: 22
Views: 1,098
Posted By Antonin
Re: Any One Still Stay Up All Night Playing?

I don't do all-nighters because of work, but I have been known to play "just one more turn" past 11 pm. I probably would not play all night even if I could, because I just don't have that kind of...
Forum: Space Empires: IV & V June 19th, 2005, 11:15 PM
Replies: 4
Views: 490
Posted By Antonin
Re: Questions about Star Trek mod ver 1.9.1.2

Yeah, I call myself reading all of the documentation that accompanied the mod. Unfortunately, I missed that part. http://forum.shrapnelgames.com/images/smilies/redface.gif

Thanks again!
...
Forum: Space Empires: IV & V June 19th, 2005, 04:04 PM
Replies: 4
Views: 490
Posted By Antonin
Re: Questions about Star Trek mod ver 1.9.1.2

Thanks much! I love the look and concept of the mod, but I've had some trouble getting me head round it!

It took me a very long time to begin playing mods, but they really do exponentially...
Forum: Space Empires: IV & V June 19th, 2005, 02:27 PM
Replies: 4
Views: 490
Posted By Antonin
Questions about Star Trek mod ver 1.9.1.2

I DLd the STM ver 1.9.1.2 on Saturday and have begun to play a game as the Klingons (naturally).

I have many of the images, because last year I DLd various component packs or image packs or...
Forum: Space Empires: IV & V June 18th, 2005, 11:40 AM
Replies: 22
Views: 1,263
Posted By Antonin
Re: SE4 Deluxe

I really like the existing SE4 music. Spacey, not too intrusive...
Forum: Space Empires: IV & V June 16th, 2005, 10:51 PM
Replies: 12
Views: 686
Posted By Antonin
Re: SE IV Shipsets \"mod\"

There are many shipsets that do not include images for certain ship types that are used with certain mods.

For example, DevNull and Miner's Guild use corvettes, heavy destroyers and prospectors,...
Forum: Space Empires: IV & V June 10th, 2005, 07:52 PM
Replies: 15
Views: 938
Posted By Antonin
Re: Need help on micromanagement

Another way to reduce the management burden is to use a small map.

I really like micromanagement, but on a large map it can be difficult to control every little thing.

Welcome to SE4!
Forum: Space Empires: IV & V June 7th, 2005, 10:15 PM
Replies: 9
Views: 697
Posted By Antonin
Re: Replacing asteroid images, creating custom maps

Thanks for the advice. I did just that right after I made my last post and it appears to have solved that problem.

It's amazing--I've been playing this game for such a long time and I'm still...
Forum: Space Empires: IV & V June 6th, 2005, 11:35 PM
Replies: 9
Views: 697
Posted By Antonin
Re: Replacing asteroid images, creating custom maps

The problem I'm having now is this: I placed the entire "Pictures" folder from MG in the Shinystock folder, and then launched the Shinystock "mod" using the ModPicker utility. As a result I appear to...
Forum: Space Empires: IV & V June 6th, 2005, 11:27 AM
Replies: 9
Views: 697
Posted By Antonin
Re: Replacing asteroid images, creating custom maps

Here's a related question.

How do you incorporate the red asteroids and the other cool MG mod graphics like the revised shortcut buttons into the DevNull Mod?

I use the ModPicker Utility...
Forum: Space Empires: IV & V June 3rd, 2005, 11:30 PM
Replies: 9
Views: 697
Posted By Antonin
Re: Replacing asteroid images, creating custom maps

Thank you SJ for the information.

Yes, David, I enjoy the asertoids. Actually, I love the entire Miner's Guild mod. I'm one of those micromanagement geeks who loves to organize remote mining...
Forum: Space Empires: IV & V June 2nd, 2005, 09:31 PM
Replies: 9
Views: 697
Posted By Antonin
Replacing asteroid images, creating custom maps

1) I really like the red-tinted asteroid images that are included with the Miner's Guild mod, and would like to use them in the stock game and the DevNull mod.

If I replace the existing asteroid...
Forum: Space Empires: IV & V June 2nd, 2005, 09:21 PM
Replies: 6
Views: 627
Posted By Antonin
Re: STM Needs Beta Testers

Nope. I don't have the mod already. But I looked at NASY and it appears to be about 20 megs in size...a little too much for me to DL. Oh well.
Forum: Space Empires: IV & V June 1st, 2005, 10:18 PM
Replies: 6
Views: 627
Posted By Antonin
Re: STM Needs Beta Testers

How large is the download file? I might be interested, if the file isn't really really large. I have a dialup connection.
Forum: Space Empires: IV & V May 30th, 2005, 10:36 PM
Replies: 53
Views: 2,001
Posted By Antonin
Re: Malfador Machinations hits Strategy First!

This worries me as well. The masses--i.e., the short-attention-span types who like lots of pretty pictures and giant explosions above all else--tend to hate micromanagement options and complex...
Showing results 1 to 25 of 96

 
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