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Search: Posts Made By: pyg
Forum: Multiplayer and AARs September 8th, 2010, 07:18 PM
Replies: 481
Views: 31,189
Posted By pyg
Re: MA game: Great Forum, game running

Laugh as long as you can !

And please keep me some barel of beer in your castle...

Arnob[/QUOTE]

Sorry, all your beer are belong to us!
Forum: Multiplayer and AARs September 3rd, 2010, 09:50 AM
Replies: 6
Views: 655
Posted By pyg
Forum: Multiplayer and AARs August 27th, 2010, 03:51 PM
Replies: 116
Views: 8,129
Posted By pyg
Re: Warthog - LA,CBM - upload pretenders!

I think Samulus is a pretty cool guy, eh dos his turn last and doesn't afraid of anything.
Forum: Multiplayer and AARs August 23rd, 2010, 12:11 AM
Replies: 1
Views: 504
Posted By pyg
Re: Casting Decision on Reivigoration

This time I'm taking Argatha!
Forum: Scenarios, Maps and Mods August 14th, 2010, 11:47 PM
Replies: 26
Utility: Dom3xTest
Views: 6,211
Posted By pyg
Re: Dom3xTest

Couple of hints: 1) Include source so people using Linux and Macs can check it out (also build scripts). 2) Keep the latest version linked in the OP. Also shrapnel can host attachments such as this...
Forum: Dominions 3: The Awakening August 5th, 2010, 09:42 PM
Replies: 6
Views: 1,266
Posted By pyg
Re: brave archer indy commanders

Yeah, peep, peep, peep!
Forum: Multiplayer and AARs August 5th, 2010, 10:54 AM
Replies: 579
Views: 45,227
Posted By pyg
Forum: Multiplayer and AARs August 3rd, 2010, 04:05 PM
Replies: 579
Views: 45,227
Posted By pyg
Re: Troubling Times: Large EA CBM Game (Recruiting)

Changes to gameplay from UWGIM seem quite extensive. (Just went looking for the mod.) and there's almost no comments in the thread. Has it been used extensively in MP? What do people (Apart from...
Forum: Multiplayer and AARs July 26th, 2010, 09:29 PM
Replies: 6
Views: 765
Posted By pyg
Re: Would you like to be a Queen?

Yes, I'd like to be a Queen, I've even practiced... but I can't play Kailasa in Countdown because I'm already playing Hinnom and they are just about to break through for the win!
Forum: Multiplayer and AARs July 26th, 2010, 10:56 AM
Replies: 540
Views: 32,639
Posted By pyg
Re: Countdown

Not sure you've really built up the sort of reputation one needs to admin a game Fakeymcfake. Some people have observed that when the going gets tough, you get going...
Forum: Scenarios, Maps and Mods July 18th, 2010, 11:45 PM
Replies: 3
Views: 1,038
Posted By pyg
Re: Modding national undead

Very cool! Globu has done some work on your excellent mod nation Shangri La (http://forum.shrapnelgames.com/showthread.php?t=40686) (more actively developed here...
Forum: Scenarios, Maps and Mods July 18th, 2010, 06:27 PM
Replies: 406
Views: 75,342
Posted By pyg
Re: Endgame Diversity Mod - stable version (v1.1) released

People took Socrates seriously, and he only had to poison himself once! If you do it on a monthly basis, it's a guaranteed way to get worshipped as a living deity. :D[/QUOTE]

I used to poison...
Forum: Dominions 3: The Awakening July 18th, 2010, 06:12 PM
Replies: 25
Views: 3,491
Posted By pyg
tide turning item == the moon

tide turning item == the moon
Forum: Dominions 3: The Awakening July 18th, 2010, 05:49 PM
Replies: 4
Views: 789
Posted By pyg
Re: Setting up SP game questions

Alternately, check out this (http://forum.shrapnelgames.com/showthread.php?t=44008) thread.
Forum: Multiplayer and AARs July 18th, 2010, 04:51 PM
Replies: 145
Views: 21,066
Posted By pyg
Re: Baalz' good player pledge

Fail! (http://forum.shrapnelgames.com/showthread.php?t=45255)
Forum: Multiplayer and AARs July 18th, 2010, 12:59 PM
Replies: 540
Views: 32,639
Posted By pyg
Longest suicide ever?

"I'm not dead yet!"

Having rather accidentally gotten into this game (I was sure someone would outbid me) and being way to busy to play seriously, I've been quite surprised at the results of my...
Forum: Multiplayer and AARs June 28th, 2010, 09:54 AM
Replies: 74
Views: 6,265
Posted By pyg
Forum: Scenarios, Maps and Mods June 10th, 2010, 07:11 PM
Replies: 57
Views: 7,503
Posted By pyg
Re: Squirrel Balance Mod

Well I've always been impressed by the balance of squirrels... put olympic gymnasts to shame. Couple of questions: If this is a fork of CBM, is there any goal/hope of integration with CBM? It...
Forum: Multiplayer and AARs June 3rd, 2010, 11:52 PM
Replies: 895
Views: 65,196
Posted By pyg
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Not really, the point of CBM is that all spells in the research tree should be worth casting, not just some of them. CBM should be easier for new players in that they can't go [as] wrong trying out...
Forum: Dominions 3: The Awakening June 3rd, 2010, 11:36 PM
Replies: 17
Views: 2,079
Posted By pyg
Re: Netbook without a CD drive

Please please please use a condom.
Forum: Dominions 3: The Awakening May 24th, 2010, 12:37 AM
Replies: 175
Views: 16,072
Posted By pyg
Re: Luck/Turmoil versus Nothing.

I'm just posting to increase the size of my, err, reputation. Thank me for it and be rewarded in the afterlife.
Forum: Multiplayer and AARs May 24th, 2010, 12:36 AM
Replies: 51
Views: 3,632
Posted By pyg
Re: known backstabbers

I'm just posting to increase the size of my, err, reputation. Thank me for it and be rewarded in the afterlife.
Forum: Multiplayer and AARs May 23rd, 2010, 09:21 PM
Replies: 51
Views: 3,632
Posted By pyg
Re: known backstabbers

Ashdod plz, thank you
and I'm a known backstabber
refrigerator
Forum: Scenarios, Maps and Mods May 19th, 2010, 01:03 PM
Replies: 4
Views: 1,085
Posted By pyg
Re: Spell Numbers

Here is a list (first two columns are number, name) that I got from lch, but I suspect your problem is actually something else.
Forum: Scenarios, Maps and Mods May 14th, 2010, 10:22 PM
Replies: 27
Utility: combineMods.py
Views: 3,893
Posted By pyg
Re: combineMods.py

With the help of lch I made a fairly major change to DMG/combineMods.py which gives some extra room for modding spells by overwriting unused national spells. Previously there were ~136 spell slots...
Showing results 1 to 25 of 332

 
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