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Search: Posts Made By: chris h
Forum: WinSPWW2 October 2nd, 2019, 02:10 AM
Replies: 5
Views: 274
Posted By chris h
Re: Deploying partisans

Yeh got that now. Thanks
Forum: WinSPWW2 October 1st, 2019, 05:02 PM
Replies: 5
Views: 274
Posted By chris h
Re: Deploying partisans

Blow. Seem a pity that you can't in this though.
Forum: WinSPWW2 October 1st, 2019, 11:34 AM
Replies: 5
Views: 274
Posted By chris h
Deploying partisans

Playing a ww2 campaign as Soviets I picked some partisans expecting to be able to deploy behind the enemy.

Found out you can't!

I thought you could or have I got the wrong game?
Forum: WinSPWW2 July 19th, 2019, 02:44 AM
Replies: 3
Views: 646
Posted By chris h
Re: German Pioneers

Looking at the KstN list again it's certainly a possiblity as the early KstN 714 le pi kp share the number with later Pi (gp) Kp.

Leo niehorster also say this.
The 3-ton trucks in the sections of...
Forum: WinSPWW2 July 18th, 2019, 08:09 AM
Replies: 3
Views: 646
Posted By chris h
German Pioneers

Anybody know the differences on where and how Pioneer (mot) Kp (KstN 712) and le Pioneer (mot) Kp (KstN 714) where used?
Forum: WinSPWW2 July 3rd, 2019, 02:03 AM
Replies: 18
Views: 17,328
Posted By chris h
Re: Screenshot from fullscreen game possible!

Alternatively, Ctrl-PrtScn and paste to paint.
Forum: WinSPWW2 July 3rd, 2019, 02:00 AM
Replies: 18
Views: 17,328
Posted By chris h
Re: Screenshot from fullscreen game possible!

Window 10 has a little ap called 'snipping tool'. It works for me.
Forum: WinSPWW2 June 29th, 2019, 10:48 AM
Replies: 1
Views: 722
Posted By chris h
Pzhndgranate 41

In the German OOB this is listed as a weapon slot 232. Could someone tell me what it is please as I can find nothing about it either on the web or in any book I have?
Forum: TO&Es June 29th, 2019, 03:09 AM
Replies: 22
Views: 1,529
Posted By chris h
Re: PzGren Units

Which paragraph of the Mobhack help are you referring to? - it has been years since I wrote it and I cannot be expected to know it off by heart. So a little clue as to where you are looking would...
Forum: TO&Es June 28th, 2019, 03:25 AM
Replies: 22
Views: 1,529
Posted By chris h
Re: PzGren Units

Sorry about all the question got one more about AI pick.

In the mobhack guide it talks about not changing a formations type and gives an example, rifle to tank. That makes sense. I also says that...
Forum: TO&Es June 27th, 2019, 11:16 AM
Replies: 22
Views: 1,529
Posted By chris h
Re: PzGren Units

I've been trying to get the the AI to pick PzG but no matter what time frame or battle type I pick I'm always getting infantry, this is with the original OOBs, nothng I've done.

Can you somehow...
Forum: TO&Es June 24th, 2019, 01:01 PM
Replies: 22
Views: 1,529
Posted By chris h
Re: PzGren Units

Did find these both German Unit Checks

Foreign uints found:
Unit 917 - >>>>>>>>>>> (class 0 Fortifications) is assigned to nation 0 Unused

====================
Searching for bad ammo...
Forum: TO&Es June 24th, 2019, 12:42 PM
Replies: 22
Views: 1,529
Posted By chris h
Re: PzGren Units

Considering the amount of time you probably spend on it, anything that I find would have been corrected if it didn't work. Thanks
Forum: TO&Es June 24th, 2019, 10:33 AM
Replies: 22
Views: 1,529
Posted By chris h
Re: PzGren Units

I ran the formation date check and these came up. There were some gap problem and the before ERROR are easy to fix. What about the rest, just information or important?

Reading the guide it says...
Forum: TO&Es June 24th, 2019, 10:07 AM
Replies: 22
Views: 1,529
Posted By chris h
Re: PzGren Units

Been tinkering some more and came across this in the MobHack guide.

'It is normal as well to use the first unit of a particular class as the template, and to lay out your OOB units of a class in a...
Forum: TO&Es June 19th, 2019, 12:15 PM
Replies: 22
Views: 1,529
Posted By chris h
Re: PzGren Units

Just been tinkering and yes!, just realised that.
Forum: TO&Es June 19th, 2019, 10:03 AM
Replies: 22
Views: 1,529
Posted By chris h
Re: PzGren Units

I suspected it was historical in game terms. Just re-naming the early PzGren as Schtzen would make the orbats look better but then, the hard work would begin updating all exising scenarios/campaigns...
Forum: TO&Es June 18th, 2019, 09:51 AM
Replies: 22
Views: 1,529
Posted By chris h
PzGren Units

In the German OOB you have PzGren unit available from 1939. Why is this when the earlist KstN lisitng I can find for PzGren Co is a provisional date Apr 43, the earliest official date being Nov 43....
Forum: Campaigns, Scenarios & Maps June 15th, 2019, 08:04 AM
Replies: 2
Views: 643
Posted By chris h
Re: Campaign 20 Villers-Bocage

In other word life:)
Forum: Campaigns, Scenarios & Maps June 14th, 2019, 07:36 AM
Replies: 2
Views: 643
Posted By chris h
Campaign 20 Villers-Bocage

There's a bug in scenario 2. Formation 2. a PzGren plt is shown loaded. There are 3 separate PzGren Grps on the road close by. They have no flag or ID labels but if you hover they are shown as being...
Forum: Campaigns, Scenarios & Maps June 10th, 2019, 03:40 AM
Replies: 7
Views: 635
Posted By chris h
Re: Editing existing campaigns

Thanks, I appreciate what you said and realise that they might not be numbered sequentially and accepted that as I tried to edit the first available scenario that loaded, 2 in this case. Your zipped...
Forum: Campaigns, Scenarios & Maps June 9th, 2019, 04:04 AM
Replies: 7
Views: 7,207
Posted By chris h
Re: WinSP Scenario Design Clinic

This link does not work
Forum: Campaigns, Scenarios & Maps June 9th, 2019, 03:54 AM
Replies: 7
Views: 635
Posted By chris h
Re: Editing existing campaigns

OK sorry about all the question but there's something fundamantal I'm not getting. When I open an existing scenario for editing why are the unit not in their deployed positions, if they have one...
Forum: Campaigns, Scenarios & Maps June 9th, 2019, 02:21 AM
Replies: 7
Views: 635
Posted By chris h
Re: Editing existing campaigns

OK! Started the process of extracting the camapaign and got this. I've made no changes and to the best of my knowledge not deleted anything.

Loading file header C:\Shrapnel...
Forum: Campaigns, Scenarios & Maps June 8th, 2019, 11:04 AM
Replies: 7
Views: 635
Posted By chris h
Editing existing campaigns

Is there a guide somewhere to do this? Basically all I want to do is change the time allowed to complete. I find many of the existing campaigns have unrealistic short times to complete each...
Showing results 1 to 25 of 157

 
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