Re: SE5, Tell Aaron what\'s on your Wish List
Miscellaneous
Some relatively simple stuff that I haven't seen other people mention:
1) A better resupplying system. Allow supplies to be transferred between ships the way that cargo is transferred. Make a component (Deep Space Refueling System). Give ships equipped with that component a special command that when turned on will make it automatically top off all other non-resupply ships in its fleet.
2) I don't normally have a problem with abstracting supplies to mean both fuel and ammunition in general. I do have a problem with ships with quantum reactors generating missiles and bombs for ships, so perhaps they should really be broken up into two separate areas.
3) Maybe borrow some ideas from MOO3 for formations. Ships should be assigned positions within a specific formation, say, picket, escort, core, vanguard, rear-guard etc. Each formation savefile should save information on how the ships with different assigned positions should be positioned relative to one another in 3-D.
4) In the Ships / Units list, I really hate seeing ships that I have assigned to fleets appear as individual ships. If I've assigned them to a fleet, I manage the fleet as a whole and hate to have to worry about them as individual ships.
5) Make the entire game play in simultaneous mode only. Eliminate the "immediate" mode (or whatever it's called) entirely.
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