quote:
Originally posted by dmm:
If that's true, that's a bug! It doesn't make any sense otherwise. In your example, A inflicts 3800 damage on B's shields but only takes 1500 damage itself (instead of taking 3800 damage and being destroyed).
If that's considered a bug, it's worse than that. I'd say if shields should be factored into the amount of damage inflicted, the rammer's shields should protect it. As it stands, if Cruiser A (S 1400, DR 720) rammed Battle Station B (S 3920, DR 1500), the Cruiser would be
very dead, and the BS would be nigh unscathed.
A: dead (presumably S 1400, DR -780)
B: S 3200, DR 1500
I don't have a real problem with the way shields work now as far as ramming's concerned, but if things worked the way you suggest they should, then the rammer's shields should both inflict damage (right now no shields inflict damage in rams) and protect the rammer.
Of course, I'm of the school of thought which holds that if one ship can survive a ram, both can...