Thread: Depopulation
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Old September 25th, 2003, 11:08 PM

johan osterman johan osterman is offline
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Default Re: Depopulation

Quote:
Originally posted by Pocus:
quote:
Originally posted by Kristoffer O:
Is there no one that have tried to wish for population?

It does work.
a bit too costly for a 100 gems cost.

a simple mechanism would be to have the growth scale give a *minimal* increase, whatever is the pop of the province. As of now, a depopulated province stay depopulated.

Also, why not tie pop growth to tax rate. You already have implemented that too much taxes reduce populations, so why not enabling the reverse (population migrate into the province, they dont have to be teleported magically!).

also the growth scale give roughly 0.15% increase each time (for an astonishing ~~ 0.5 % for growth +3). The doms I manual states that the growth rate is 0.5% for EACH scale. So, is the code buggy (anathem!) or is the manual wrong?

In dom 2 one turn is one month. If I recall correctly the growth is 1.001+(growth*0.002) maxing out at 1.007^12=1.087.. a year, almost 9% population growth a year. At growth 0 it will result in appr. 1.2% growth a year. 9% population growth a year is a pretty big whopping growth. The reason that taxes below the default does not increase population growth is that the 100% is considered the tax that is sustainable without impacting negatively on the population, more taxes will be detrimental to the health of population, but lower taxes will not have that much of a positive impact. There is no national health care plan in dominions but gift of health! Demand gift of health from your local pretender today!

[ September 25, 2003, 22:18: Message edited by: johan osterman ]
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