most of the stuff I wanted in has already been mentioned so I'll just answer this one...
Quote:
Originally posted by Teraswaerto:
Also, when giving random magic/sorcery/elemental picks, it should be possible to make some or all of them linked so they are always from the same path. For example 3 sorcery could be set always to be 2/1, and so forth.
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You can already basically do that.
#magicskill 52 2
#magicskill 52 1
That gives a random level 2 skill in sorcery and a random 1 skill (it is random so it could add together to make a 3 sometimes). So that would always give you either a 2/1 or a 3 (if the Last random turns out to be the same magic path).
So this:
#magicskill 52 1
#magicskill 52 1
#magicskill 52 1
would be three (3) random 1 skills so it could turn out to be:
1/1/1
2/1
3