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Old April 8th, 2004, 01:02 AM
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Default #nametype Causes Crash

The #nametype command appears to be nonfunctional. When used, the game will crash on god or game creation with the error message "#name, empty name"- it reads #nametype as #name "". I've tested it by using #nametype "121" and the selected unit's title is changed to 121, although the name remains generic.
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