quote:
Originally posted by capnq:
Your Doomstar ploy sounds like an exploit to me. I don't think one should be able to freely transfer resources from a partially completed project to to a new one.
A better alternative would be to be able to put individual queue items on hold, keeping the resources already spent with that project, but allowing other items to be added to the queue before the one on hold.
Yeah! Good thinking, that. Could be implemented by allowing you to "mothball" a partially completed ship/facility (thus incurring cost to mothball/unmothball - it shouldn't be completely free to stop work & restart later). Pausing build on mines/fighters/sats would be more complicated; the game would have to track how many units had been completed, based on materials spent, and then let that many units appear. The rest of the units would be finished when the queue got back around to them... Weapon platforms may have to be tracked the same way, depending on whether you can complete more than one in a single turn.