Re: PBEM game: Advice and/or recommendations?
Here's my 3 cents.
One possible way around the problem of lost emails is this:
1. At a certain time, all .2h files are due (let's say 7:30 am).
2. If some are missing, the host will send a general email to all players that so-and-so's game files are missing. The host then will wait a specific amount of time (e.g. until 6:00 pm) for the problem to be resolved. (A second special targeted email also could be sent to the missing player.)
This system would require 3 emails to be lost before someone's turn staled.
(I am trying to figure out a way that I, for example, could host and deal with such problems and still go to work during the day.)
I am concerned that requiring everyone to have backup email servers would be overly burdensome.
PASHA
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