Re: Carrier Battles Mod
Interesting idea...For a total mod, might make and intersting game...different.
Ideas: ships weapons, could be very short ranged, and low powered, or can't affect some form of shielding, or weak versus shielding or armor, or very inaccurate at longer ranges, alot of supply usage...?
I like the prototyping hull tech idea...
Will all ships just be fighter transports, or will there be stuff like small (escort-frigate) torpedo boats, escort ships (destroyer-light cruiser), for Point Defense...?
Are you going to use Drones, Weapons Platforms, Satellites, and Mines of any type?
Kana
|