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Old July 4th, 2005, 01:51 AM

AB AB is offline
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Default Re: Destroyed Vehicles in Scenerio\'s

In SPWAW, the way it was done was by making a scenario, playing a few turns of it in order to destroy some vehicles (a few 88's worked well, or aircraft), then save the game, then rename the game with the scenario prefix & number and place it in the scenario folder. Open the scenario in the editor, and the burning vehicle hulks are now part of the map - as were any smoke, fires, damage. It was a cool way to get Fog into a battle (tons of smoke screens), which would dissipate after a half dozen turns.

I've tried the above in WinSPMBT, but the vehicle hulks are missing (the vehicle fires are present). it might work if you make sure you keep the purchase vehicle in the scenario - i haven't tried that yet.
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