Re: Other thread
Their initial basis was the artificial intelligence of adversaries. For many years they have been the number #1 game mentioned in any AI paper as far as game AI. At that time it was available for OS/2 only since Windows didnt have multi-tasking then. Now they are moving into the other OS's, marketing the game, etc etc. But since AI was the starting point (which is mostly a solo-play thing) then I think MultiPlay is probably the last thing to be figured into the GalCiv game. Thats the reverse of many other games which start with the MP, then later on try to add AI onto it.
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