Re: New mod
You didnt like 3 shots? I thought even the slowest units could reach the enemy in 4-6 turns. I'm thinking of making their accuracy higher now that the range is so short. I know its basically tweaking but it could be a major change in the way you use the Bonded. I seem to be swaying from one extreme to another in terms of balance. I wish there was an absolute set of pricing rules. I made the accuracy so low as a way of offsetting their massive damage. Any ideas? I changed Soul Javelin and Soul Lens to armor piercing, lowered their damage to 0, gave them back magic (just didnt feel right them without magic) and set Lens ammo to 5 shots. They should get their damage from str.
As for Gate Keeper, lowered his strategic movement from 3 to 1. Will it lower his usefulness? He is a defender and not a fast strategic unit.
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