Re: Better value use for organic resources?
DN4 does in v4.22 and v4.23 will do so even more. I made almost all facilities require some level of organics. I've also added all sorts of unique techs that can shift the majority cost to organics from minerals for non-organic races. It's still a work in progress, but it's getting to a point where all 3 resources are important.
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Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
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