Thread: Mod Horror Scourge.
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Old November 25th, 2006, 01:54 AM
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DrPraetorious DrPraetorious is offline
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Default Re: I need test subjects.

Nice pixel art!

Any chance I could get you to draw -
a three headed black dragon (one of the Asi, a significant badguy from Zoroastrian myth),
a guy with a tiger head and a woman with a tiger head (a Rakshasa and a Rakshini, respectively,)

I have my own mod with seven heroes - and I've only *once* gotten the same multihero twice. If you have all seven slots used, I believe that you *expect* to duplicate a multihero ~4% of the time, assuming you get two heroes over the course of the game (2/7 of getting a multiero the first time, 1/7 of getting the same hero next time you get a hero.)

So, with all that said, I'll fire it up and see what happens.

A few suggestions -
give the Blade Master a better weapon, if not two weapons.

These are some nice units (and, I assume, some really nice national summons) but you should give them a bit more magic.

You could give them a random on the advanced sorcerer (I'd suggest SBNA, to make them as different as possible from both existing mid-era astral/blood nations, Jotunheim (avoid death and water) and Abyssia (avoid fire and earth.))

Or, you could give them a capital-only master sorcerer, who is something like HBBBSS{SBNA,100%}{SBNA,10%}.

I think one of your summonable horrors should be a nasty priest - this is especially true given your dying dominion - 1 priest/temple and the biggest priest is level 1? Against a significant dominion push you go out like a light.

Finally - something odd does seem to be happening. No heroes are showing up and I've got turmoil-3 and luck-3. I'm not sure if I'm just getting bad luck or what, but it's turn 20 so this seems odd. There might be some requirement (# of recruited characters? Size of army?) to get heroes that I'm not meeting.

Anyway, would it be possible for me to add this to my mod-pack?
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