Thread: grounded planes
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Old February 27th, 2007, 04:09 PM
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Default Re: grounded planes

(RE thatguy)

More than just that. The edit feature is like having a scenario specific MobHack letting you alter weapons, crew, mobility, armour ratings, the icon and just about everything else about a unit. You can for example:
  • make 19 person sections with no weapons but high value to represent refugees.
  • simulate bogged but otherwise active tanks. This could include a things like single Russian crew member waiting in his wrecked tank for one last shot at the fascists.
  • simulate an attack on a rear area repair depot defended by partially effective disabled or disarmed vehicles
  • simulate dummy units
  • simulate OP vehicles with dummy armament
  • simulate up-gunned or up engined vehicles
  • simulate forces low on ammunition or in need of replacemements
  • moored river barges
  • armed partisan civilian vehicles
  • ....
And just about any other refinement you choose to make - like oh say armoured trains

And then there are the hacks like placing a zero crew ammo dump as a demolition charge - blows up on turn one every time.

No only has the team given us a great game - they've given us the tools to do just about anything we want with it.
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