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Old June 26th, 2007, 07:15 PM

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Default Evolution of a longdead

So, this evening has been my first ever evening playing around with sprites. I thought I would build most things on the longdead sprites, but having collected them all and had a look I concluded they're not the best starting point. I think they must be from very early in the making of Dom: PPP, because they're not really close to Kristoffer's current standards (I actually feel awful saying anything remotely negative about Kristoffer's sprites because I was looking through all the sprites today and was absolutely blown away by the quality of many of them - it's an unbelievable collection of beautiful pixel art).

Anyway, I thought I would try my hand at making a more detailed longdead sprite to use as a template for the rest of my units. Attached is the longdead at different stages, finishing with the current version which I think I'm happy with.

Let me know what you think.
Attached Images
File Type: gif 532152-SkellyEvolution.gif (2.3 KB, 667 views)
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