Re: Grossly, insanely different PD strengths
That's a good point. You know, 20 Indie Archers and a commander should constitute a deadly and unstoppable raiding force. I mean, how does that change anything? What effect, really, does that have on the game? So for 230 gold you can defeat 20 Patalian PD, maybe even the capital PD, with little casualities, and it would take something like 600 gold to defeat, WITH CASUALITIES, 10 PD of T'ien Ch'i. What effect does that REALLY have on the game? So Patala cannot stop raiders at all, ever. I mean REALLY, who cares. Give a necromancer a shield and have him span terror from behind an "iron wall" of 6 Heavy infrantry. Beats 20 Patalian PD like nothing. Take a 1000 gold army against any T'ien Ch'i PD, unless you want massive casualities.
How, really, could that have an effect?
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