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				 RNap II 
 1.  The party cancelling the agreement may not initiate hostilities until the end of the duration of the agreement.2.  The responding party may initiate at any time.
 3.  The following spells are so powerful, they may not be cast while an RNap is in effect, without agreement of the other party.
 
 Burden of Time
 Arcane Nexus
 Strands
 Wish for Armageddon
 Forge of the Ancients
 Utter Dark
 Astral Corruption.
 
 
 So for example,   Ermor and Arcosephale are at peace, and sign an RNAP+3.  On turn 12, Ermor being covetuous of Arcosephales land cancels the treaty.
 
 Arcosephale is eligible to attack immediately.
 Ermor, as the initiator must wait until turn 15 to program an offensive action.
 
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 Please do not hijack my thread.  If you would never agree to one of these - I'm not interested.   If you would freely break a nap anyway - I'm not interested.
 
 On the other hand if you'd like to tweak the terms, or suggest alterations - I'm all ears.
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