Re: Souls of Shiar, Shards of a dead world - a nation for dominions and dominions 3K
The problem with sneaky priests is that priests can preach. Sneaky units can hide in enemy lands. Sneaky priests can preach in enemy lands, i.e. domkill gets a whole lot easier and immortal units can fight in their own dominion. I think a couple of the priests might be assassins too (though I might be thinking of the magi).
@balancing: I honestly took order-2 and prod-0(though higher production might have been a good idea). I could barely afford enough to stay out of bankruptcy. Making them sacred wouldn't help much, since I was only recruiting 3-4 units per turn in the capital anyways. Might I suggest increasing gold cost? Oh, sure, they might not ever die, but unless you take order-3 all of those immortal, undead units are going to bankrupt you.
Last edited by Darkwind; January 11th, 2009 at 01:51 PM..
Reason: fact-checking
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