View Single Post
  #26  
Old April 21st, 2009, 01:18 PM

darloth darloth is offline
Corporal
 
Join Date: Aug 2008
Posts: 53
Thanks: 0
Thanked 6 Times in 4 Posts
darloth is on a distinguished road
Default Re: CPCS v. 0.4 - adds 46 new spells.

I know that the cloud-variant tangle or earthgrip proved too strong, but how about a cloud-variant slime spell? You could do just about anything with the flavour text, anything from timeslow to lesser-entanglement, as well as just clouds of slime ^_^

I'm not too sure about the name or path combo, but if you need ideas, there's one.

Otherwise, I too have been enjoying using this mod and the HolyWar mod, I think they both add a nice chunk of diversity. Actually, I wished that NvV2 had HolyWar on just recently turn, as I had a H2 priest I wasn't entirely sure how to use for best effect.

Anyway - I agree with you on Blessing of the Desert Wind. I tried it out with Jomon, who can (with the right combination) manage F2A1 semi-often, and while I thought it was going to be utterly amazing, it wasn't. It was nice, and added a good chunk of damage, but the AoEs are still small enough to make it niche, where it should be.

Perhaps if you custom built a pretender to cast it, it would be powerful, but people -usually- have better things to do with their pretender than F9 A1
Reply With Quote
The Following User Says Thank You to darloth For This Useful Post: