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Old June 2nd, 2009, 02:54 PM
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Wink Re: Balance Mod Available for SE:V

Quote:
Yet they have the tech lead since the first few turns, simply they have 11% better planets
The Abbidon use the Advanced Storage Techniques trait, which gives them 20% more facility space. Fyron\'s generally balanced out the distribution of facility space amongst planet types.

\"Spacing\" population is crude, but it\'s very effective. Dome planets generally have low populations and slow growth, so the population increase from migration and population growth of native breathers makes up the loss (and probably results in a net gain of population) versus transporting the population. There\'s no reason why I can\'t make the AI do it the long way, but it is less effective.

Quote:
Sorry to disappoint you here, but it doesn\'t [use Cargo Transports / Colony Ships to transport population]
It surely does, but the prerequisite is that the ships have to be idle (ie excess Colony Ships) or if there is a zero population planet (hijack Cargo Transport). In general, population migration is faster for moving breather populations around. The AI\'s primary strategy with their transports is to get their domed planets to the 40/50M level for 100% production efficiency. If anything though, a small boost is probably needed in the overall numbers of population transports.
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