Quote:
Originally Posted by Globu
Strange. Are you perhaps trying the fixed version of the spell with a savegame in which you have already cast the Revelation spell as you had it in your .dm file? Because fixing the spell won't repair the damage (which pretty much, as I recall, manifests itself as a corrupted savegame that crashes the game when loaded) if it's already done.
Are you going back to a savegame from before when you try it? If so, I'd test by not casting it for a turn, then casting it the next turn.
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First I tried the second approach here. Crash crash crash.
Quote:
Originally Posted by Globu
Also, for that matter, I'd be curious if it does it in a totally new test game.
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Then I tried this one. I did use the get additional starting provinces command. But that shouldn't matter.