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Old April 19th, 2011, 05:24 PM
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Default Re: A More Modern > - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by iCaMpWiThAWP View Post
So let's do something crazy like Red x Green, this way we won't bother with historical maps.
I have thought about something like this, using a theme similar to what you see in FPS games like Armed Assault or Operation Flashpoint. A totally fictional operational map and situation. The concept would need to focus more on general key areas as opposed to detailed maps of the whole island/area.

The last thing we want to do is spend 6-12 months hand making the entire area in SP maps before the game could even start and aiming for accurately detailed maps is what you end up doing. In one campaign I ran we spent about 6 months (with multiple map map makers) recreating the Kerch Penninsula in the eastern Crimea in SP maps. IIRC it was 16 maps, each covering 8x5 kilometers based on real topo maps. We were burnt out before we even started the fighting. The scale was probably too large as well. It was an entire German Division against a Soviet brigade.
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