Re: Post 1.06 Patch Bug List
Yeah, AI players sometimes act more intelligent than other times. Would be great if you could set different AI personalities at the start of the game that concentrate on different mixes of forces, like airforce, naval units (and tanks to capture territories) or other combinations. If they'd pursue a certain tactic instead of indiscriminately building all kinds of units (and some in too low concentrations, like planes, all kinds of naval units), they could be more effective against players, I think. They'd need to push harder using the right forces for the job.
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