Thread: Wishlist High level design thoughts
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Old May 25th, 2011, 05:52 PM
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Default Re: High level design thoughts

I like that idea, as it adds to strategic choices in the game. Perhaps the choices should be something in the line of 'I can research this weapon tech at the expense of closing this area of stardrive research'. That way it's harder to min/max than a choice between two different guns.
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