Thread
:
Conquest of Elysium 3 dev log
View Single Post
#
4
August 30th, 2011, 04:26 AM
WraithLord
General
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
Re: Conquest of Elysium 3 dev log
It's very cool. Thank you.
Doppelganger sounds real nice
"* You do not conquer allied squares if they have troops in them"
What, would alliances be supported?
"* F2 for player overview" - overview is always a good idea
When would pre-order start?
WraithLord
View Public Profile
Send a private message to WraithLord
Find all posts by WraithLord