Small proposal: Allow reinforcements in random battle
Reason: The computer is currently allowed to do so - when you click Auto-Deploy, some units are occasionally set as Reinforcements rather than deployed. It would be nice to at least be able to clear it.
An offending example is attached. Note that I had been manually buying and deploying for both sides in this case, but using the Auto-Deploy and then fine-tuning.
Note the Japanese helicopter units, set to arrive at Turn 34 out of 70 turns (of course, I have no intention of letting it go to Turn 34 but I like to set the Turns to a high number so I can actually practice clearing infantry).
I tried to force them onto the map, and the game isn't removing the reinforcing units at the end of deployment like it promised, but when I try to move them, they get engaged by the Russian Tunguskas yet "Bad Target" displays and they don't actually get shot at.
Thank you very much for the kind consideration.
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