Re: Conquest of Elysium 3 dev log
I tend to play on REALLY big maps (larger than the game offers on the menu). And even though the ceiling cap on CoE3 seems low compared to Dom3 I never feel it to be too restrictive. If I try real hard I might get one unit to the maximum ability it can achieve. But when I do its only for beta testing purposes because the unit is basically out of the game for too long for that to be worthwhile. By the time its maxed out, its so far behind my front lines that its hardly worth leaving home.
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