Thread: Repel
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Old June 15th, 2012, 04:06 PM

Kungfoo Kungfoo is offline
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Default Re: Repel

just had time to do a quick test (I'll be able to run more iterations later), but:

mechanical giant w/ thorn spear, black steel helmet, berserker pelt, burning pearl, ring of the warrior (attack 22, length 4, morale 99, def 13)

vs

memory of the ancients w/ jade knife, monolith armor (attack 10, length 0, morale 50, def 1)

you can check out the log below. now what's interesting here is that repel seems to be working as intended, except the morale check seems to be going off the base morale and not the berserk morale (you know how if you have an army of berserkers, you'll still see the message 'blah blah nation routes' after you take a certain amount of hp damage, even if everyone's berserk? yeah, looks like it's using THAT check). I'll run another test in a bit to confirm this theory; just figured I'd update you as to where I was at.
Attached Files
File Type: txt repeltestlog.txt (11.1 KB, 146 views)
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