Thread: Too Much Ammo
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Old June 1st, 2014, 11:53 AM

PvtJoker PvtJoker is offline
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Default Re: Too Much Ammo

Quote:
Originally Posted by Mobhack View Post
Quote:
Originally Posted by Turret View Post
Ammo carriers could have a more important role in the game, if ammo counts were lowered.
And yes, I have looked at the problem in the past and not seen any sane solution for the AI and ammo resupply.

Andy
A comprehensive solution would require a very sophisticated AI, there is no doubt about that. The way I would suggest to do it would be to limit AI ammo resupply to indirect fire units (mortars and on-map arty). These are the units that in real life are the most likely to receive additional ammo during a battle and if they run out of ammo, it has the biggest overall negative effect on combat effectiveness of the whole force. They are also usually placed the farthest away from enemy units (even by AI), which would diminish the possibility of AI supply vehicles running into player units. Of course that would still happen all the time, but it wouldn't be as stupid or unrealistic as trying to resupply a frontline infantry unit with an horse drawn ammo cart...

Last edited by PvtJoker; June 1st, 2014 at 11:54 AM.. Reason: Spelling and clarification
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