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Old April 25th, 2021, 09:48 PM
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Default Re: Apache helicopter countermeasure

Quote:
Originally Posted by rel19 View Post
The best way to tackle Apache is to set its Armour to 2 and size to 3 or 4 with Mobhack OOB Editor. This get Apache back from fantasy to more realistic model in game.
The trouble with well armoured helicopters is they shrug off SAM hits to often if you are going to adjust anything it should be the SAM. Bigger warhead possibly like ATGMs which always cause damage if its stationary.
Reducing the armour makes AA guns & infantry fire to effective.

As to RPG use against them its so rare & only happens if the helo is loitering I would not want it in game.

A possible solution to the SAM armour problem would be to have SAMs apply damage in 2 stages. Does the initial calculation but then adds 1 damage all or most of the time to reflect the fact it did not escape unscathed.
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