This is my latest test using a Custom map (
so one edited and saved then reloaded for use in the test )
I tried to recreate it exactly as the previous examples
This is how it looked after I cleared the smoke from the bombardment..... there are FOUR "missing" buildings
Then I saved it and reloaded the save
My previous tests were all done from a generated battle. I started it, went to Edit map...... I edited the map and then targeted the buildings with arty and let the turn play out.. THE BATTLE WAS NOT SAVED THEN PLAYED
The
critical difference **appears to be** the map had never undergone a save before the barrage was applied to it in the first examples I posted earlier today
This last example that shows building gone after the bombardment but returned after re-loading the save were all made as custom maps, then saved, then applied to a battle ( generated or scenario ) and those ones showed missing buildings
To confirm that will requiure all the same tests done again and again to see if the problem orginates with the saving of the map before the test is run OR if that is just a one-off co-incidence
Ain't this fun ?