Re: Omaha Beach - Scen #9
Personally I think this whole discussion reveals that some of the issues that folks notice (or bugs if you will) have been in the game and the code for that matter since 1995 when SSI first made SP1. In many cases Don and Andy have fixed them, but in the buildings going poof its so convoluted (the code that they inherited) that its not worth risking breaking the iceberg (or one's mental state, I have been in situations when the javascript code is a complete and utter bugged up mess and its better just to start over then unwind and figure out the intentions of some dude 20 years ago).
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