Re: Force Scenario End button perhaps?
Sometimes in generated games you can take all the objectives and destroy almost all the enemy leaving the AI absolutely no chance of taking the VP hexes or significantly damaging your force. This can happen with many turns left in the game... (yes occasionally the AI will give up early but usually only if you have tracked down and killed his HQ).
I think a surrender button and / or a "force the AI to seriously weigh up its chance of doing anything in the time remaining and think about giving up" button wouldn't be a bad thing
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