Re: Variations in Friendliness
The actual randomization process is working better now, but a curious side effect of using ENMY or FRND is that it seems to disrupt the standard communication response; instead of using the friendly or hostile first contact text, it doesn't give you anything. Just suddenly being dropped into combat with Zorg ships with no explanation or communication is undesirable, to say the least. I think I can come up with a way to resolve this, artificially, but I would prefer for it to use the standard race comm-stuff if possible. Have you had any problems with this before?
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