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Old January 17th, 2007, 06:39 AM

Jamiri Jamiri is offline
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Default Re: Updated mod: The Babylon Project

Quote:
PaddirN said:
* When the fleets come to attack B5 its actually supposed to be only Shadow ships with no Drakh, but for some reason I can't figure out which Fleet numbers its using. In the quest file it goes for shadow flets -1, -5, & -10, but the fleets it actually sends out don't seem to correspond with those numbers.
Isn't it just because you made the Drakh and the Shadows being one race in order to not attack each other?
If you cannot correct it, I don't see a problem here, as the Drakh may very well support the Shadow attack with a small fleet.

Quote:

* Hmmm, not sure about the fleets being stuck in transit to B5. It may have to do with the hull flags on the ships. I may just need to set them all to 'antigravity' or something. However, that would then take away the 'black hole kill' aspect of it.
Don't want to be able to kill the attackers in black holes. It's too easy.

Quote:

* Dust has been made more expensive for the next update, making it worthwhile to keep. I also noticed the bug with the EA not immediately attacking you if you have dust onboard and I've been working with it, but I'm still not sure why that is. I may just have to make a Page command that just makes the EA an enmy as long as you're carrying it aboard, and not just when you encounter them.
That should work, I guess. Can you make the dust be valuable regardless of the type of mission you are on (i.e. science, military, etc.)?

Quote:

* With the jumpgate beacon I'm reminded of the vanilla version of weird worlds and every time I go into the weird worlds forum I always see that forum thread: "The non-violent high score list", so I figure there's gotta be at least some people who are interested in playing with an aethric mirror effect in the game. I'm tempted to make it not findable, but allow it to be wishable so that if you really want it you can get it.
B5 is not a peaceful world, so I don't think people want to play it the non-violent way (as it might be the case for vanilla). Here's my suggestion if you want to have a aethric mirror effect in the game: use something different to represent it, not the jumpgates. Jumpgates do not make other fleets swap places with your ship if you use them. That's just not as it is. It destroys some of the B5 realism in the game...

Jamiri