Thread: Mod Pax Malazica.
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Old August 25th, 2008, 05:25 PM

Attle Attle is offline
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Default Re: Pax Malazica.

I am currently trying this mod out in SP and one thing that stands out is the lack of decent PD. I only get militias at 30 PD which is very poor. It can't stop anything.
Other than that I haven't found anything really worrying, maybe the troops are a bit expensive but that can be countered with proper scales.
What I really like is the sappers and the Claw, they are awesome! Though I think the Claw could get a boost statwise. C'mon, they are Claw! The sappers should also get a bonus when sieging.
My next plan is to have a squad of Claws port in on my enemy's capitol and wreck havoc with their awesome astral magic!
I shall play some more and try to come up with some useful info, but so far it looks like a really fun and promising mod. The sapper/marine combo holds quite some potential for MP, as does the versatility of the mages.
Really looking forward to when you implement some of the heroes.
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